Pve Scourge

Pve Scourge

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Posted by: Flubbernaut.9584

Flubbernaut.9584

I’m just going to get right to the point

The scourge is very boon-corruption based. That being said, how do we run scourge for pve? I doubt npcs will have the same amount of boons as players do in pvp and wvw, so what are yall’s suggestions for a pve focused scourge build?

Pve Scourge

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Posted by: Vajra.3914

Vajra.3914

If I remember correctly, big Sand Shade traited with Dumbfire does 3 stack of burning every sec, and can have up to 6 seconds duration.

That paired with condi S/T should be able to dish out some good DPS (not sure it can beat Reaper condi DPS though).

Pve Scourge

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Posted by: Warscythes.9307

Warscythes.9307

Curse/SR/Scourge, dhuumfire is the key here, that trait proc every time you shade hits. This means your F5 applies 7 stacks of burning over its duration, and every time you press F2 etc, it apply one stack of burning. rest is self explanatory.

Scepter/Torch + Scepter/Dagger most likely, BIP is probably core, last two slot depends. CPC if you need projectile protection, epi if you need aoe, desiccate if you need LF etc etc.

I haven’t figured out a right rotation yet, but you basically hit all your shade skills as soon as they come on cd, prioritizin F5 over everything else since it pulses 7 times. if you run out of LF, use desiccate. Because your shades act independently from you, you can actually double cast with scepter and shade at the same time.

Pve Scourge

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Posted by: Quarktastic.1027

Quarktastic.1027

Curse/SR/Scourge, dhuumfire is the key here, that trait proc every time you shade hits. This means your F5 applies 7 stacks of burning over its duration, and every time you press F2 etc, it apply one stack of burning. rest is self explanatory.

Scepter/Torch + Scepter/Dagger most likely, BIP is probably core, last two slot depends. CPC if you need projectile protection, epi if you need aoe, desiccate if you need LF etc etc.

I haven’t figured out a right rotation yet, but you basically hit all your shade skills as soon as they come on cd, prioritizin F5 over everything else since it pulses 7 times. if you run out of LF, use desiccate. Because your shades act independently from you, you can actually double cast with scepter and shade at the same time.

Seems pretty dull.

Then again, I find all condi builds to be pretty dull. I kind of miss my trap throwing ranger though…maybe I should play a grenade engi.

Those armadillos would be a lot cooler if they looked more like real armadillos. mmm armadillos
-BnooMaGoo.5690

Pve Scourge

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Posted by: Obtena.7952

Obtena.7952

It’s dull but it works really good. if you don’t like soulreaper, you can stack minions and Deathmagic … just as dull.

Pve Scourge

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Posted by: Warscythes.9307

Warscythes.9307

Curse/SR/Scourge, dhuumfire is the key here, that trait proc every time you shade hits. This means your F5 applies 7 stacks of burning over its duration, and every time you press F2 etc, it apply one stack of burning. rest is self explanatory.

Scepter/Torch + Scepter/Dagger most likely, BIP is probably core, last two slot depends. CPC if you need projectile protection, epi if you need aoe, desiccate if you need LF etc etc.

I haven’t figured out a right rotation yet, but you basically hit all your shade skills as soon as they come on cd, prioritizin F5 over everything else since it pulses 7 times. if you run out of LF, use desiccate. Because your shades act independently from you, you can actually double cast with scepter and shade at the same time.

Seems pretty dull.

Then again, I find all condi builds to be pretty dull. I kind of miss my trap throwing ranger though…maybe I should play a grenade engi.

You actually have to hit a lot of buttons really fast because most of the shades skills are very short cd. As I said I did not figure out a correct rotation yet so I am just mashing for now, but once is figured out then there will be a lot of presses to do.