Pve powermancer 30/x/x/x/30 question.
I’m actually falling in love with 30/10/0/0/30.
Knights gear, Divinity runes.
The runes get me 50% crit dam, 20k life, bit of condi/heals polish. (Staff/Crit bleeds dosen’t hurt to have a little condi) At close to 50% crit.
Anyway, I’m really enjoying playing a ‘non glass cannon’ so haven’t tried Zerkers. Tho I can’t see it not rocking! Stability + enfeebling blood, makes a huge difference for being CC trained/allowing you to kite with style.
Only other tips I got for the ‘new’ deathshroud. Your better off now filling the power up higher, rather than the old ‘small amount tap’.
If your going 30 in soul reaping for deathly perception and you want more survivability. Take valkyrie gear instead of knights (always have beserk trinkets). You will lose some precision out of DS but your damage will be just as good in DS. Plus you will have more hp and more lifeforce in DS. Beserker will allow you to consistantly do damage but for a deathly perception build you can sacrifice some crit chance without effecting dps too much.
Still if you arent worried about survivability, beserker with 30/25/0/0/15 does slightly more damage than 30/10/0/0/30 aslong as your target has 3 conditions on them. It out dpses it even more with more than 3 conditions.
If your going 30 in soul reaping for deathly perception and you want more survivability. Take valkyrie gear instead of knights (always have beserk trinkets). You will lose some precision out of DS but your damage will be just as good in DS. Plus you will have more hp and more lifeforce in DS. Beserker will allow you to consistantly do damage but for a deathly perception build you can sacrifice some crit chance without effecting dps too much.
Still if you arent worried about survivability, beserker with 30/25/0/0/15 does slightly more damage than 30/10/0/0/30 aslong as your target has 3 conditions on them. It out dpses it even more with more than 3 conditions.
While the single target 30/25/0/0/15 damage is fantastic, its not very flexible as you dont have the range like DS spamming does. And I find being in DS for dpsing is safer as it eats the damage for you isntead of being in your real HP.
This is if you run full zerkers gear, going a shroud build is safer. so 30/10/0/0/30. This especially better when in Fractals with tons of adds, as death perception makes your DS5 and DS4 all crit which does a BUNCH of damage for AOE and having your shroud take the hits.
So big scary melee bosses, lots of adds, a DS build is more flexible and safer. For max dps like COF runs, I would run 30/25/0/0/15. But even in COF, DS is nice especially for slave driver.
I checked this video yet. I thank you, but it’s outdated, it is a bit old, i was looking for something which came out after the last 2 patches (in which the build i’m talking about got some modifies).
Over that it’s exactly what i don’t want to do: going with full berserk gear.
Thanks everyone for the feedback, i’m going to keep your hints in mind.
(edited by Luke.4562)
I checked this video yet. I thank you, but it’s outdated, it is a bit old, i was looking for something which came out after the last 2 patches (in which the build i’m talking about got some modifies).
Over that it’s exactly what i don’t want to do: going with full berserk gear.Thanks everyone for the feedback, i’m going to keep your hints in mind.
its not that full berserk gear is written in stone. If you feel yourself squishy, feel free to mix in some Cavaliers or knights pieces.
I run a 30/0/10/0/30 build with berserk-cav mix (1700 toughness) and it feels very powerful.
That mix is what i want to know. There should be a precise theorycrafting after it.
There are particular pieces which offer more CritDamage while sacrifying less points in other stats
I checked this video yet. I thank you, but it’s outdated, it is a bit old, i was looking for something which came out after the last 2 patches (in which the build i’m talking about got some modifies).
Over that it’s exactly what i don’t want to do: going with full berserk gear.Thanks everyone for the feedback, i’m going to keep your hints in mind.
its not that full berserk gear is written in stone. If you feel yourself squishy, feel free to mix in some Cavaliers or knights pieces.
I run a 30/0/10/0/30 build with berserk-cav mix (1700 toughness) and it feels very powerful.
Could you put it into a builder please?
If your going 30 in soul reaping for deathly perception and you want more survivability. Take valkyrie gear instead of knights (always have beserk trinkets). You will lose some precision out of DS but your damage will be just as good in DS. Plus you will have more hp and more lifeforce in DS. Beserker will allow you to consistantly do damage but for a deathly perception build you can sacrifice some crit chance without effecting dps too much.
Still if you arent worried about survivability, beserker with 30/25/0/0/15 does slightly more damage than 30/10/0/0/30 aslong as your target has 3 conditions on them. It out dpses it even more with more than 3 conditions.
While the single target 30/25/0/0/15 damage is fantastic, its not very flexible as you dont have the range like DS spamming does. And I find being in DS for dpsing is safer as it eats the damage for you isntead of being in your real HP.
This is if you run full zerkers gear, going a shroud build is safer. so 30/10/0/0/30. This especially better when in Fractals with tons of adds, as death perception makes your DS5 and DS4 all crit which does a BUNCH of damage for AOE and having your shroud take the hits.
So big scary melee bosses, lots of adds, a DS build is more flexible and safer. For max dps like COF runs, I would run 30/25/0/0/15. But even in COF, DS is nice especially for slave driver.
You can use DS with my build. You might not crit 100% of the time in DS but you will still crit most of the time especially with fury and/or banner of discipline. The damage still beats the DS build even if you use lifeblast for damage, unless you get really unlucky with crits lol. Effective power is higher on my build than nemesis’s. But your right, soul reaping gives defensive options. The stability is useful in a lot of places. If you were going for a necro run of cof you would propably make the gate control necro take the 30/10/0/0/30 build for stability while everyone else takes 30/25/0/0/15.