Q:
Question about Mark of Evasion
A:
There’s a precedent for on-dodge traits applying effects similar to, but not the same strength as weapon skills. Evasive Arcana’s version of churning earth for the elementalist, for example, as well as uncatchable’s take on caltrops for the thief.
So I suspect it was toned down because it’s applied on dodge.
All that said, I don’t know. It could be a bug, since tooltips are rather vague about what effects are applied by traits, but it could also be a fully intended balancing measure.
It’s pretty obvious, and nobody’s impressed.
10 seconds
/15char
What about the different stacks of bleeding? Is it intentional, or a bug?
I honestly don’t know, I’ve never used it for the bleed stacking. I’d assume it is a bug however, since it is supposed to apply a specific ability, and does not properly do that.
I just tried it, and I don’t think it gives the same regeneration time either. I’ll have to try it out some more.
Do you have a Sigil of Earth or Barbed Precision? Either of those could be messing with the bleed numbers.