Question
1) i am not sure but only main hand sigils work with dual weapons like dagger and horn, sigil on the horn does not work to my knowledge.
2) Crit chance can be found on your hero tab and no weapon crits more then any other but the faster or more often you attack the more likely you are to get a crit if that helps to my knowledge of game mechanics.
3) No, since the sigil is only taking effect when its being used on the current weapon to my knowledge since I never gotten more corruption damage off my dagger while it was in my other weapon slot while killing things with my staff.
Still a little confused here..
So if I use scepter/dagger with sigils strength/earth will I still be able to proc bleed and might? Or just the sigil on my main hand.
Then what if I use earth on my scepter and battle (might on weapon swap) on my dagger..will I still receive both effects?
Greatly appreciated guys!
Still a little confused here..
So if I use scepter/dagger with sigils strength/earth will I still be able to proc bleed and might? Or just the sigil on my main hand.
Then what if I use earth on my scepter and battle (might on weapon swap) on my dagger..will I still receive both effects?
I tested with earth on scepter, and it procced using a focus skill.
So… I wish I remember my trig and stats stuff from 10 years ago, unfortunately I do not.
Assuming that the % on crit from the earth sigil stacks like air and fire, what is the math to determing the % of swings that will proc 0, 1, and 2 bleeds?
AKA: Darkshines, Schroedingers Mesmer