Reaper, Dark Fields, and base necro

Reaper, Dark Fields, and base necro

in Necromancer

Posted by: zapv.8051

zapv.8051

Currently, there are several problems with reaper and dark field interaction. Death’s charge blinds at the end of it’s animation, but the leap just adds another blind at close to the same time. Either replace it with a dark aura or leeching hit (500 at least). Blasting dark fields gives blind, but 2 of necros dark fields already blind (again replace it with an aura or aoe lifesteal). Finally, soul spiral in a dark field creates leeching bolts, but the healing part doesn’t work in RS.

Reaper also illustrates one of the problems with base necromancer in that most of the weapons lack finishers. Adding a blast to axe 3, a projectile to dagger and focus 4, and a whirl to axe 2 would help those weapons viability.

Necros don’t have reflects, invulns, vigor, blocks,
extra dodges, real stability, mobility skills,
burst skills, sustain, or good support. GG ANET.