Reaper GS at PvE and pvp

Reaper GS at PvE and pvp

in Necromancer

Posted by: migcun.5240

migcun.5240

Hello, fellas.

After playing with reaper, i really enjoy the class idea playstyle but as everybody knows it’s beeing a long way to place this class with a GS build on real use.

Feels like we obligated to follow a certain build talents to be competitive in raids or rank PvP, and those builds GS is out of question.

When it came up i was with really hight expectations but after a while and due to some changes Over time the GS build is not competitive at all.

As a player i would sugest to give a Boost on the class, like increase Dmg and toughness, they could increase as our life force is full. Like warrior adrenaline something like that.

Even gravedigger has a cast time that is easly interrupted in PvP or dodged. You could simply make it instant cast with a 1 sec coldown instead of 1 sec cast and no coldown when target HP is 50% or lower.

Or maybe i’m doing something wrong any sugestions fellas? Cause i like the great sword implant on this class. Is so cool but os way to weak

Reaper GS at PvE and pvp

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Posted by: Silv.9207

Silv.9207

Time ago a dev answered to a post while there was a discussion about how bad the GS is in medium/high level sPvP.
He told everyone that he was able to go up to legendary with a power build using the GS, but also tat he used more frequently the dagger/arhorn because the dagger is too strong to be ignored, for a power build.
Then, also the devs think that it’s a weapon really hard to use in sPvP. (too much effort to make it viable with not enough gratification)

I don’t know in WvW, but in general it’s not a good weapon for PvP. Too slow, no gap closer (the grasp can be ignored with stability, evade, block and more, making it useless half of the times), not enough damage to explain how slow it is if compared to the dagger AA and the best skill in that weapon is the 4 that inflict damage and blind.
Someone think that if we had a Torch with the skill 4 and 5 of the GS it would be a great offhand weapon, but the full GS is too clunky to be used in real fights.

You can try to play with the GS, but the result will be low compared to the dagger/warhorn or even the Axe/X for a power build.

Reaper GS at PvE and pvp

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Posted by: KrHome.1920

KrHome.1920

Axe/X and Shroud are strong enough to be the main source of damage. The second weapon slot is either for Staff or GS. Both have good utility.

In the current balancing state I would never go back to D/Wh on Power Reaper. You’re too vulnerable in melee on that weaponset.

The 8 second blind field on GS lasts almost as long as the cooldown for a weapon swap is. This is significant and boosts your survivability.

Reaper GS at PvE and pvp

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Posted by: Anchoku.8142

Anchoku.8142

Greatsword was designed to provide cleave. Necromancer did not have cleave before greatsword. It works best in PvE open world and dungeons.

Reaper GS at PvE and pvp

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Posted by: Sublimatio.6981

Sublimatio.6981

Greatsword was designed to provide cleave. Necromancer did not have cleave before greatsword. It works best in PvE open world and dungeons.

still garbage

Reaper GS at PvE and pvp

in Necromancer

Posted by: migcun.5240

migcun.5240

The problem on this weapon os that is not VIABLE to survive or use it as a potencial competitive raid dps weapon.

For normal world PvE it’s “OK” . But in PvP all skills are easly dodged or interrupted.
On raid if you use it then your guild members are going to think you are there for the “lols” even gravedigger PvE and pvp is not that skill you can master , it has a cast time that can be dodged or interrupted, in PvE can also be a death time progress for your dps.

It should be instant cast and it’s current cast time should pass to its coldown time , Gives more stability, there can be undreeds of opinions, but you can always give diferent mechanisms on reaper traits i will say this again: reaper could get Buffs to dmg, crits or attak speed , toughness, as your life force increase, something like that.

Something simple as that. There must be a way to Turn this class into what it os sopose to be, a reaper.

Sorry for English.

(edited by migcun.5240)