Surrender and serve me in life, or die and slave for me in death.
Unlike many people on the forums, I actually really enjoyed the Greatsword aspect of the Reaper. That said it does need quite a bit of improving before release.
- The auto attack definitely needs to have the same cast time as other greatswords or else it will become just another rotation weapon.
- Gravedigger feels very sluggish and doesn’t do enough damage. The change from 100% recharge to 80% hurts it even more.
-I love Death Spiral to bits, though it needs an improvement on its targeting.
- Nightfall drastically needs to have its aftercast improved. It suffers from the same problem as Mesmer Greatsword skill 3.
- Grasping Darkness. Oh what have they done to you. I was looking forward to this skill most of all. But it has terrible targeting (it doesn’t target a foe but rather shoots out directly in front of you).
- Necromancer shouts I found to be near useless aside from “Rise” (but only as a gimmick to have a massive army of minions). For gods’ sake, make them instant cast like shouts should be.
- Chilled to the bone was a nice elite but pales horribly in comparison to the Revenant’s Assassin stance elite.
- The Reaper’s Shroud doesn’t need too much changing. That said I didn’t play it as much as the Greatsword.
- Infusing Terror should stay on the character outside of shroud. Whether this is a current bug or not, I do not know.
- They need to remove the 1s cd on shroud after you have entered it. This screws up the Curses trait that grants fury for those wanting to hop in and out of shroud instantly.
- I absolutely adore the Souleater trait. My favourite setup is a Spite/Blood/Reaper build with mass life stealing and wells.
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