Reaper's Touch Suggestion
nah its a much needed change to the focus along with cast times on both focus skills that would greatly boost the focus into use as it has been significantly weak compared to dag and horn.
The bounce doesn’t occur if there is nothing within 600 range of the target for it to bounce on. This is working as intended (I believe) since Mesmer’s mirror blade (GS skill #2) does the same exact thing.
But I still believe Reaper’s Touch should be unblockable. Aside from that, everything is fine and I don’t find the skill lackluster at all. It hits hard, provides life force, and vuln.
Spinal shivers on the other hand…this skill could use some love. By love I mean a cast time reduction (1 second or 3/4 seconds is better than the insanely long 1.25 seconds). I’ve seen some necros say that this skill needs to be insta cast, but I disagree completely.
The skill itself is strong enough to merit a high cast time. 1.25 seconds is still cruel, however.
(edited by apoidea.7095)
I’d be for it converting boons into vuln
Yeah I was coming from the point of view that since the skill is good damage wise just not in success chances that when/if you were able to get all bounces landed it hit like a truck. Focus 5 is really strong because of the boon strip and chill effect and the damage. So the Focus is kinda like Reaper light lol. High risk high reward type weapon set taking into consideration cast time/chance of hit/etc.. The skill atm hits hard but to get all bounces off in a fight is near impossible unless its a zerg type scenario.
Honestly think the skill is fine already, though I’m always for usuability improvements.
focus biggest problem is the high casttime on spinal shivers (atleast in pvp). If it was 3/4 seconds it would be so much better snd we would most likely see it more in pvp. Reapers touch is fine in my opinion.