Reapers Onslaught
I’m pretty sure it doesn’t.
It won’t affect wells because wells are on a pulse/combo field which do not get modified by any attack speed bonuses.
It only affects attacks and channels in shroud because any channel you make will get canceled if you enter shroud before it finishes.
https://forum-en.gw2archive.eu/forum/professions/thief/ES-Suggestion-The-Deadeye-FORMAL/
It will give you the ferocity increase though
Like everyone’s said: Reaper’s Onslaught only effects Shroud’s attack speed and reduces your CDs by 5s per enemy kill. You also (now) gain 250 Ferocity while in Shroud which (I think) is something like 20%. I personally love it, dropped Deathly Chill for it and am having a blast.
But yeah, outside of Shroud Reaper’s Onslaught doesn’t benefit anything.
Unless they changed it (never saw a patchnote saying as such), Reaper’s Onslaught does affect stomp and rez speeds. Also reduces channel time for Temple of the Silent Storm and Champion’s Dusk buffs.
Like everyone’s said: Reaper’s Onslaught only effects Shroud’s attack speed and reduces your CDs by 5s per enemy kill. You also (now) gain 250 Ferocity while in Shroud which (I think) is something like 20%.
Not 250 but 225. That results in a 15% critical damage increase.
(15 Ferocity = 1% Critical Damage)
Like everyone’s said: Reaper’s Onslaught only effects Shroud’s attack speed and reduces your CDs by 5s per enemy kill. You also (now) gain 250 Ferocity while in Shroud which (I think) is something like 20%.
Not 250 but 225. That results in a 15% critical damage increase.
(15 Ferocity = 1% Critical Damage)
Ah sorry was a slightly off. Thanks for the catch.