(edited by Glov.5342)
Reapers: how are you building?
Valk armor, with zerk trinkets
Has everything you need in wvw, and most of the stuff you’d need in pve especially when you’re exploring Maguuma.
This is what I am doing w/ my necro in PvE right now.
im going soldier with zerk trinkets, spite+soul reaping. its going incredibly smoth for me
Full soldier gear, Death Magic (mostly for Unholy Sanctuary), either Spite or Soul Reaping, and the three shouts I’ve unlocked so far.
Berserker armor/weapon, Berserker+Valkyrie trinkets, at least for now.
Still working on my Condi but after I get the rest of the traits, I figure a mix of soldier and valk gear. I’m not too worried about precision, but I wanna be flexible as possible, so might also change my ascended GS to assassin instead of zerker.
As PvE person, full zerker. Though the combination Gnat mentioned works too, albeit that’s something you can rather run in organized groups.
PvE:
Haven’t unlocked Reaper 100% yet, but for now I’m full zerker. Maybe I’ll try to mix in some Valk trinkets.
But when needed, I can also craft Valk armor and use zerker trinkets/weapons.
- Piken Square, [REN][DKAL]
(edited by Cerbeius.7129)
Chill Reaper : Rabid Amu / Traveler rune / Staff – S/D with Geo and Energy on both weapons (Curse/SR/Reaper) (Corrupt Boon/Rise/Suffer)
Power Reaper : Marauder Amu / Scrapper rune / Staff – D/WH (or GS) with Air and Hydro both weapons. (Spite/SR/Reaper) (Plague/Spectral Armor or Wurm/Locust).
I have loads of fun with those builds in PvP atm.
How would full valkary go, combined with crit chance on vurnerability and +50% in death shroud (which makes 100% on pve bosses). 100% crot chance without any stat investment sounds amazing.
@roelvanesch.2817
I’m running that and have been barely dying and dishing out near berserker output (16k gravediggers still)
waiting for gw2skills.net to be updated.
This is what I’m currently running. It’s a death/spite/reaper Minion Master build. Unlike the traditional MM builds, this one focuses on the minions supporting you rather than you supporting the minions.
This build is pretty darn good, as blighter’s boon is very easy to proc. between spiteful spirit’s/unholy feast’s retaliation stacks, stability pulses, and the might stacks, you will be recovering a lot of health in RS, and be gaining a lot of life force to utilize RS. I normally have full life force by the time RS comes off cooldown.
the massive amount might stacks, and all the vulnerability you get from chill applications (25 stacks from 0 with just RS5+4 combo) you and your minions will be hurting the enemy. You’ll be just about able to maintain retaliation the entire time, so the enemy will also be hurting from trying to hurt you.
Beyond damage, you have massive amounts of damage mitigation from the absurd toughness and condition removal your minions provide. Let alone the power of “Rise!”. You’re minions also supply supplementary CC and life force generation. I could honestly make a lengthy video discussing this build and all it can do. It’s so much fun <3
Honestly, the only things I find that give this build any form of trouble are builds with overwhelming amounts of raw unmitigated spike damage in 1 on 1 scenarios. Things like damage focused daredevils give me the most trouble, as I can’t lock them down but they can lay massive amounts of damage onto me. This is no complaint as I SHOULD have trouble against them.
S/I/F engineer Z/R/D guard
(edited by striker.3704)
Don’t ask me why. Low damage (probably can maintain 4500 burn+poison at best) and abit of toughness. I just randomly created it without special analysis but had fun with it and yet I managed to go thru maguma with ease (atleast in campaing to that point where I am now). ;P
Hmm not much condi listed so far. Surprising.
Valkyrie armor w/ runes of elementalist
Sinister trinkets
Berserker greatsword/ sinister scepter and dagger
Reaper / soul reaping / curses
I feel like I have an answer for everything with this build. My biggest worries are no swiftness and scepter is really slow. Neither weapon generates a lot of life force. At this point I’m considering swapping scepter/dagger for axe/x or staff but then I don’t think sinister would be necessary at all and I’d just be a power reaper
focus on Dungeons, Fractals and Raiding.
Need to grind events for a while but Valkyrie or a mix is my goal. Reaper is nerfed hard without full specialization.
Will try mixing some healing in with vitalityto see how it works vs all vitality. Power is top priority with ferocity and vitality being more flexible.
Aside from greatsword, I will probably still run 2 giver’s weapons with malice, bursting, force, lightning, or energy, depending on the build and situation.
I want Valk + zerk for wvw but I want gravedigger for pve……
idk :<
Currently I’m running a Death Magic/Soul Reaping/Reaper build with soldier gear and scrapper runes (it hurts that scrapper runes are better and stings my reaper pride, but eh)
I can get (in PvP) up to 3300 armor and well over 2600 power flat (though that’s mostly in shroud,) though I don’t hit the hardest, I still can crit 100% in shroud given the right circumstances (1200/1200/2400 auto chain is fairly nice with Reaper’s Onslaught)
@Afya.5842
That works for gravedigger PVE, my largest hit was 40k on a legendary wyvern. Surprised me as well, but I suppose.. perfect conditions.
Had a full dire build in BW2 that worked well. Will probably dust off my old dps gvg gear at some point. But for starters will be running full dire with either perplex (yeah I know) travelers or undead.
Only 52% unlocked on reaper right now.
Xynobia – Asura – Necro
|Gnaw| |BB| |dO| |SOUL| – NSP
Hmm not much condi listed so far. Surprising.
Full zerker or full sinister/vipers in pve, I still don’t see any reason to take toughness or vitality there (unless your playing a tank for raids, or a healer but there are prolly better classes for that). In pvp, celestial is super good on a variety of builds, maruader, carrion, soldiers, sinister, vipers, and crusader all have good builds.
extra dodges, real stability, mobility skills,
burst skills, sustain, or good support. GG ANET.
This is what im thinking for PVE:
http://gw2skills.net/editor/?vRAQNAR3dnMbCtbilbCu0A0bilfBLOJGFriUZhvwwCKpFA+AA-TBSBABbcQAoZ/BCeAAmpE8Klf4pbAT1fA4KAEA4A43fz3+G88zP/8zP3v/+7v/+bpAiYrF-e
Feel like there may be better runes though.
I’m running this condition oriented hybrid atm in PVE: http://gw2skills.net/editor/?vRAQNArYWnMbCN3gd3AW2As3glfBLOJ+EriUZhvwwCKpFA+AA-ThyCABAcEAcWZAWKNm4UA4p6P5pPIRlgM8AAySJme7PQKgFFbB-e
It has so much aoe it’s phenomenal to tag stuff in mass events / PVE, 2k power while having max condi damage, decent toughness and HP to tank jungle stuff. The ability to stack 6 burns in aoe on 3 targets and over 20 poison stacks with cpc + RS 4, 25 mights/vuln is achieved in a few seconds with chilling victory + the aoes and rs 1 spam.
For PVP / WVW I run this variant and it’s really good as well, good mix of durability and dps, I win a lot of 1v2’s with the weakness spam, perma chill, bleeds from weapon swap etc: http://gw2skills.net/editor/?vRAQNArYWnMbCN2gd2AW2A0biFcBL+K2FHjQXtAwCIarlv+AA-ThyCABAcEAcWZAWKNuU9nJOFA5pPghHAQWKx0b/hxUCSKgFFbB-e
Vampiric zerker for PvE (just for the lols): http://gw2skills.net/editor/?vRAQNAodRnMbClbiV3AO2A0biFtBbKAkAOASbsM2tKOCeBDhA-TxRBABXp87m9HwTfTFnSBAeSBUq+jZKBDAgAMxSsEnYSciTcin4En4En4EbiTciTciTsUARM0C-e
Nothing yet for PvP/WvW.
Guerreros de la Ultima Alianza [GDUA]
#TeamKiel #TeamPrecipice
Im running full berserker everything cept valkyrie trinkets. Death magic, and recently i dropped blood magic for spite (after unlocking all reaper traits). Feels tanky like hell, i could even outlive massive attack of last story boss without working updrafts. But honestly i find reaper gameplay bit boring. Not sure what they bring to party as perma chill doesnt really affect bosses.
Im running full berserker everything cept valkyrie trinkets. Death magic, and recently i dropped blood magic for spite (after unlocking all reaper traits). Feels tanky like hell, i could even outlive massive attack of last story boss without working updrafts. But honestly i find reaper gameplay bit boring. Not sure what they bring to party as perma chill doesnt really affect bosses.
They’re good at annihilating breakbars, they’re vuln-trains, have some blinds and have acceptable dps imo. On top of that you have what a basic necro can bring.
i’m running a zerker Blighter’s boon might/vulnerability build
the 2 empty skill slots are optional, signet is optional too i guess, but i like the speed and can’t live without that signet!
Might:
every swing against a target under 50% has a chance to grant might 3 times (4 in RS)
above 50% every swing has a chance to grant 2 stacks of might (3 in RS)
each of those might stacks grants healing or life force when it is applied,
this means in normal form you’ll fill your lifeforce really fast,
in reaper shroud you’ll heal a ton of health.
you also have pretty much perma 25 stacks
Vulnerability:
3 stacks pulsed every 3 seconds in RS, also 1 stack applied every hit in RS
caused every hit on a target under 33%
i’m also using the human racial Reaper of Grenth
not only does it fit thematically perfect, but it also pulses aoe chill for 15 seconds,
which grants you loads of benefits (like applying might when you hit them, and receiving 10% less damage from them.)
with this build you deal a ton of damage, in normal form you build life form FAST,
in reaper shroud you heal your health pool FAST.
it feels really amazing with such trait synergy
(edited by Liewec.2896)
wondering whats a good starter build to a necro that doesnt have all the gold in the world to buy gearsets :P
Some mobs in the jungle just eat me alive atm :<
wondering whats a good starter build to a necro that doesnt have all the gold in the world to buy gearsets :P
Some mobs in the jungle just eat me alive atm :<
Valkyrie + zerk trinkets is a good safe bet. Runes up to you
Is it smart to get reaper eventough you can only unlock two talents in the line?
Condi Fractal 50+
Since enemies have more toughness i would like to try a condi reaper that why i’m using this build.
Nightmare + trapper rune for condi duration (keep in mind the food nerf 20% condi duration, 40% before)
Cast marks
Switch weapons (S/D)
S 2
D 5
S 3
D 4
Cast CpC in same time as D4
RS 3 (fear)
RS 4
RS 5
RS 2
S 1
Epidemic can be applied when necessary. In boss battle you can use “Rise” or bone fiend if you have perma fire field in your group. (2 projectiles finishers at each attack).
I’m not using dhummfire because I don’t want to drop the spite line and spam dhummfire prevent you from using other conditions.
I’m not sure this is the best condi build but if you have some ideas, i’m listening.
Sorry for my bad english, this is not my native language.
Domin Undead / Necromancer
Jade Sea[FR]
(edited by maxinox.6283)
Condi Fractal 50+
Since enemies have more toughness i would like to try a condi reaper that why i’m using this build.Nightmare + trapper rune for condi duration (keep in mind the food nerf 20% condi duration, 40% before)
Cast marks
Switch weapons (S/D)
S 2
D 5
S 3
D 4
Cast CpC in same time as D4
RS 3 (fear)
RS 4
RS 5
RS 2
S 1Epidemic can be applied when necessary. In boss battle you can use “Rise” or bone fiend if you have perma fire field in your group. (2 projectiles finishers at each attack).
I’m not using dhummfire because I don’t want to drop the sprite line and spam dhummfire prevent you from using other conditions.
I’m not sure this is the best condi build but if you have some ideas, i’m listening.
Sorry for my bad english, this is not my native language.
Your english is fine enough, don’t worry.
I’d still get Dhuumfire to be honest, as Death Perception is going to be quite overkill and you’ll still find situations where you’re stuck to spamming an auto. Also, at least for the condition heavy fractals (this includes the full 61-70) I’d swap “You are all weaklings!” for “Suffer!” and personally I’d use D/F instead of D/W for further vuln generation and some boon strip; also makes Spiteful Talisman a better choice.
This is what caught my eye by taking a quick look at it, not sure what you’d think of those changes.
Thanks for your reply. I don’t know why but the link wasn’t the good build.
I’m using this :
Condi build edited
For a power reaper I use Reaper/Sprite and Curse or SR (depend the fractal and the instability).
Power Reaper
Suffer is a placeholder ->“Suffer” or “YAAW” or “Rise” or signet of spite…
Domin Undead / Necromancer
Jade Sea[FR]
(edited by maxinox.6283)
I run a Knights/Valkyrie/Zerker mix. I like having a bit of tankiness but still tip towards damage.
How to Condi Reaper on a budget
Everything I say is only in reference to PvE and WvW.
I’m a Valkyrie/Zerk Trinks reaper, using GS/Staff and shouts with Spite and Soul Reaping. I picked all the middle traits for my Reaper line. Working pretty great so far.
Shooting for:
D/F + GS, proc vuln + proc lifesteal sigils.
Heal Shout (or maybe CC, though it’s been nerfed heavily), Run Sigil, Pet Shout, Condi Transfer Shout, Mr. Stumpy
Blood (Rez, Vamp, Transf) + Soul (Vuln, Shroud, Crit) + Reaper (Shout, Crit, Speed)
Crusader everything.
Either Runes of the Scrapper or Runes of the Fighter, not sure if I need the lost power for more condi cleanse.
Terrible? Probably but so far enjoying it as I get nearer and nearer.
Hmm tried out the condition reaper in this thread, its pretty nice, but im not that happy about the staff and i want to use a greatsword ! :P
So, should i go Valk gear + Zerk trinkets to use GS+ Axe/xxx ? or meh.. dnno :<
@Afya.5842
That works for gravedigger PVE, my largest hit was 40k on a legendary wyvern. Surprised me as well, but I suppose.. perfect conditions.
Would really want gravedigger to crit. Tested Valk+berserker & decimate defenses in BWE, the crit chance outside RS feels around 50%. Now I’m running full berserker and it feels like 80%+ in most situation. (edit: in solo)
(edited by Afya.5842)
Have the same issue not sure how build ,think i’ll try first with just full exotic set as anything else is too expensive just for performace test but what i had in mind was mostly soldier / valk+zerk acc or maybe even just simple soldier/knight mix for decent armor.
Conisdering to get just this base 30% crit as i really dislike 0% and 30 is decent number to build around where you can hit this 50 mark with just 10 stacks of vul or furry.
But yeah really anything beside this overused full zerk …
This valk / cele mix seem interesting too as it adds some condition dmg for dumb fire while still keeping this decent crit rate and good fero.
So many choices so little money to try it out all and to think that i spent whole beta doing next to nothing while i had chance to test stuff meh meh
My two cents: (Mainly for PVE, especially for HoT)