Remove Corruption Skills Casting Time

Remove Corruption Skills Casting Time

in Necromancer

Posted by: Avalanzhe.5761

Avalanzhe.5761

Imagine if these corruption skills doesn’t have this 1 sec casting animation, you can utilized those skills specially with your Reaper’s mark. The problem is that these corruption skills eats up a second before it is casted wasting precious seconds/ticks from your inflicted condition.

Blood is Power + Corrupt Boon + Epidemic + Reaper Mark is really a powerful combo yet it is easily countered since it takes you 3 seconds on casting BiP,CB,Epi before you can secure those conditions by interrupting your target with Reaper’s Mark; also if you can make your fear last 2 seconds or more would really make this combo more powerful.

It is really disappointing to have tons of ways to remove conditions in zerg fights and the lack of ways to secure your condition stacks is really frustrating at times. and I just hope Anet could read this.

Vaahlenaz Bloodlich – Charr Necromancer

Remove Corruption Skills Casting Time

in Necromancer

Posted by: ronpierce.2760

ronpierce.2760

Personally I feel like any spells with instant cast such as Corrupt Boon SHOULD always trigger its effect immediately. It takes less than half a second for someone to walk right through you and kitten up an instant cast, and bam, full CD. Especially when thieves and eles are zipping all around you the whole fight. Really frustrating.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Remove Corruption Skills Casting Time

in Necromancer

Posted by: Lopez.7369

Lopez.7369

I wouldn’t mind the delay on Corrupt Boon if the cast could be canceled. Right now it’s really the worst of both worlds.

Remove Corruption Skills Casting Time

in Necromancer

Posted by: emikochan.8504

emikochan.8504

It’s not meant to be used only with your own conditions, it’d be too powerful if it was undodgeable.

Welcome to my world – http://emikochan13.wordpress.com

Remove Corruption Skills Casting Time

in Necromancer

Posted by: Pendragon.8735

Pendragon.8735

They have suggested they are looking at our cast times, doubt these would become instant, but maybe a reduction.

Remove Corruption Skills Casting Time

in Necromancer

Posted by: LameFox.6349

LameFox.6349

It’s not meant to be used only with your own conditions, it’d be too powerful if it was undodgeable.

I’m sceptical as to whether a bit of hand-waving in the general direction of enemies is going to tell them anything useful in a larger fight anyway, really. If anything what usually happens is the one I want to use it on dies first, be that players in WvW or non-veteran mobs in PvE.

Remove Corruption Skills Casting Time

in Necromancer

Posted by: ManaCraft.5630

ManaCraft.5630

I actually think epidemic is one of the few necro skill that deserves its relatively long cast time. I’ll take a shorter cast time if A.Net feels like giving it to me, but it’s not a priority.

What really needs a cast time reduction is everything else. Especially our snares are in a bad state – scepter2, focus5, and DS2 all feel much too slow and clunky. An attrition class, if we ever become one, needs the ability to keep the enemy in combat for long enough time to have a realistic shot at taking them down. Reliably landing your snares is a prerequisite for that recipe to work. Dagger5 could use a sizeable cast time reduction as well and/or an animation that doesn’t take a century and a day to finish. And sure, why not BiP while we’re at it. And flesh wurm. And … well, there’s a lot of stuff really.