Remove Deathly Invigoration
Lifesteal should work in Death Shroud, and that should be baseline.
Its worth noting that Deathly Invigoration is currently slated for a buff, and when Transfusion got the similar treatment it was made really nice.
I also think its worth possibly adding (in its current unbuffed form) to Transfusion at the Master tier. Or dropping both of them by a tier (or DI to adept) and merging Bloodthirst into Vampiric Precision. In any case, freeing up a Blood Magic slot for some kind of team healing support.
I agree with removing Deathly Invigoration but i dont like your suggestion. I dont like that it is tied to DS.
Why not something more simple like a vampiric aura.
How about instead:
Vampiric Aura
Nearby allies siphon health when striking a Bleeding foe. Stacks intensity with bleed stacks. 1 second ICD. Does not affect summoned AI.
Make it something like 30 health stolen per Bleeding stack, capping out at 25. Would probably average around 300 health/second, which is strong support both offensively and defensively. Would cap at 750/second, but that requires focus fire and, at least in PvP formats, would be extremely short-lived.
Also, gives a great GM option for condition builds in Blood Magic.
(edited by Drarnor Kunoram.5180)
I Personally like the trait in its current form, if it could have an increased heal it would be great ( nothing too major). Changing it so you only heal when you enter DS will make no one take this trait. Why waste not only a trait spot, a GRAND MASTER trait spot at that, on an ability that wont even benefit you.
Change it back to when you exit DS and id take it.
Timelord to Lillium Honeybuns, IoJ
Forever together, or not at all.
I agree with removing Deathly Invigoration but i dont like your suggestion. I dont like that it is tied to DS.
Why not something more simple like a vampiric aura.
The problem is Life stealing doesn’t function with Death shroud very well. This would give us a decent option that would also provide an interesting way to support.
Do also note I said any life stealing trait. This means that any that might be added in the future through elite specializations as well as the ones you can normally get.
Remove(revamp for dummies) Death Shroud with it’s second HP mentality please.
The Dhuumfire thread