Remove Deathly Invigoration

Remove Deathly Invigoration

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Posted by: Lily.1935

Lily.1935

So I think this Trait needs its own Post because its honestly not good. It was so bad before I completely forgot it was a master trait. My mind automatically assumed it was a Adept trait because of how bad it was. Now that you plan on flipping it to heal when entering death shroud in a larger radius its actually even worse then before even with the increased radius.

Considering the Support options the necromancer has now and will have after this is a superfluous trait. Necromancers already have quite a few raw healing options for allies. And Vampiric Rituals will be just a superior option for a raw healing supportive necromancer. It both helps your Ritual of Life and you other wells which you will want to run anyway. So its not going to do nearly enough to take over Vamiric Rituals in any situation.

So What should it be replaced with? I have a very powerful suggestion that will fill the niche that really needs it very well while still providing healing support to allies without being completely outclassed by Vampiric Rituals.

Awaken the Blood : When you enter Death shroud allies in the area gain the bonuses of your life stealing traits for 5 seconds. Life stealing heals now works in Death shroud. Radius 360.

If this is too powerful to just have life stealing up all the time while in Death shroud it could be a 5 second duration when you enter giving you the ability to burst some life stealing. This trait would be able to increase allies damage a bit while at the same time being some healing support. Its healing wouldn’t be quite as strong as Deathly invigoration but it would fill a roll that is seriously lacking in the game at the moment and will still be lacking after these changes if something like this isn’t added.

Tell me what you guys think, I’d like to hear your feedback.

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Posted by: OlliX.1705

OlliX.1705

Lifesteal should work in Death Shroud, and that should be baseline.

[qT] Necro main.

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Posted by: Bhawb.7408

Bhawb.7408

Its worth noting that Deathly Invigoration is currently slated for a buff, and when Transfusion got the similar treatment it was made really nice.

I also think its worth possibly adding (in its current unbuffed form) to Transfusion at the Master tier. Or dropping both of them by a tier (or DI to adept) and merging Bloodthirst into Vampiric Precision. In any case, freeing up a Blood Magic slot for some kind of team healing support.

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Posted by: Muchacho.2390

Muchacho.2390

I agree with removing Deathly Invigoration but i dont like your suggestion. I dont like that it is tied to DS.

Why not something more simple like a vampiric aura.

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

How about instead:

Vampiric Aura
Nearby allies siphon health when striking a Bleeding foe. Stacks intensity with bleed stacks. 1 second ICD. Does not affect summoned AI.

Make it something like 30 health stolen per Bleeding stack, capping out at 25. Would probably average around 300 health/second, which is strong support both offensively and defensively. Would cap at 750/second, but that requires focus fire and, at least in PvP formats, would be extremely short-lived.

Also, gives a great GM option for condition builds in Blood Magic.

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(edited by Drarnor Kunoram.5180)

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Posted by: Sororita.3465

Sororita.3465

I Personally like the trait in its current form, if it could have an increased heal it would be great ( nothing too major). Changing it so you only heal when you enter DS will make no one take this trait. Why waste not only a trait spot, a GRAND MASTER trait spot at that, on an ability that wont even benefit you.

Change it back to when you exit DS and id take it.

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Posted by: Lily.1935

Lily.1935

I agree with removing Deathly Invigoration but i dont like your suggestion. I dont like that it is tied to DS.

Why not something more simple like a vampiric aura.

The problem is Life stealing doesn’t function with Death shroud very well. This would give us a decent option that would also provide an interesting way to support.

Remove Deathly Invigoration

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Posted by: Lily.1935

Lily.1935

Do also note I said any life stealing trait. This means that any that might be added in the future through elite specializations as well as the ones you can normally get.

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Posted by: Sagat.3285

Sagat.3285

Remove(revamp for dummies) Death Shroud with it’s second HP mentality please.

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