Remove reanimator

Remove reanimator

in Necromancer

Posted by: Lukin.4061

Lukin.4061

I am sorry for creating another one of these, I know there are plenty of these topics, and I have posted in some of them, but if we create more and more topic MAYBE devs will notice.

Reanimator is the only minor trait in game that has only downside – and NO the degeneration that was too fast was not the downside, it was actually good that those useless pets die fast. The main downsides are: warriors and eles can get a rally if jagged horror dies, the “bouncing” attacks – for example throwing dagger or thiefs shortbow #1 attack hits necro twice because of this crappy minion. And now your idea of making this a viable trait was to increase its hp so enemies have a bigger window to perform these tasks?

So in my opinion (and as these topics keep popping up I am not the only one) I would rather have an empty slot that does absolutely nothing instead of this trait.

Remove reanimator

in Necromancer

Posted by: Manticore Five.9867

Manticore Five.9867

Actually no. Spamming more of these threads will make a forum mod lock them out before the devs even see it to be troubled.

It is already not possible to shout any louder. Devs probably already heard. They simply do not care, or they believe that evidence to the contrary, they can just buff the ability and people will suddenly be fine with it.

It cannot and does not enter their heads that the big issue here is forcing it on people who don’t want it. The reason it does not enter their heads is because moving the traits around so that minion masters get the minions is for some reason totally unthinkable. It must require a meeting or something, and necro doesn’t rate a meeting.