Rename Necro to Warlock or Demon Master
First of all “mancer” means “diviner”, “seer”.
Necromancers as depicted in bible etc. summoned dead usually just to chat with them, to learn about the things the person had seen before dying.
Much how some divined the future from livers and what not.
Voodoo, however, did involve using zombies to attack someone.
Makes you think, huh?
So if you make Necromancers raise undead armies you’ve already broken the meaning of the word “Necromancer”.
Of course it’s still all nonsense, but what I’m saying is Arenanet can make their version of the Necromancer pretty much whatever they want so long as it involves death and dark magic somehow.
Of the creatures they summon in GW2 Bone Minions and Jagged Horrors seem to be patched together from humanoid corpses (monkeys?), whereas Bone Fiends are made from Devourers.
Flesh Golems…? Well who knows what they were patched together from.
Maybe some big humanoids like trolls, combined with something rhinoceros-like.
Shadow Fiend is the only creature I could see as demonic, as it looks like a miniature version of Abaddon from GW1.
OP is not 100% correct. Necromancy is just the magic of communing with the deceased to gain insight. Which the gw2 necro does to some degree, however as far as gaming goes (which doesn’t matter at all…) the gw2 version of necro isn’t very necro-y.
People in this thread are caught up in their own stereotypes of Necros.
You know what the best builds for GW1 necros were? They weren’t MM’s that’s for sure. Oh I will agree, the MM in GW1 was absolutely great for PvE, but I specify that it wasn’t the best build for Necros because after they stopped the Minion Factory’s, you rarely saw people using MM’s outside of PvE. Occassionally you would see one in JQ or FA, but those builds were so prone to getting ganked to keep them from face rolling later on made them ineffective in my opinion.
No, the best Necro builds were ALWAYS the focus on punishment and debilitation. SS builds come to mind but also other curse builds that punished other opponents. Necros utility as resource management was also rather effective across the spectrums of the game.
So do yourselves a favour, and accept that your image of the Necromancer is not everybody’s image of the Necromancer. I personally loved my Necro in GW1 and rarely used an MM build for myself as I found it boring. I preferred having heros do it because they were infinitely better at juggling the enchantments necessary to make them really awesome.
EDIT: One last thing. One of the key concepts of GW1 that has continued into GW2 is that Necromancers are not allowed to raise the dead a-la-zombie/skeleton. These were always considered taboo even for the Necromancer, and I’m glad to see the tradition continue 250 years later. It’s not happening, it’s against the lore that the developers deliberately set up for the game.
(edited by Ratphink.4751)
OP is not 100% correct. Necromancy is just the magic of communing with the deceased to gain insight. Which the gw2 necro does to some degree, however as far as gaming goes (which doesn’t matter at all…) the gw2 version of necro isn’t very necro-y.
Its a Warlock. You can say it. GW2 has a Warlock, not a Necro.
… against the lore that the developers deliberately set up for the game.
Then the developers should never have had Necro. They should have had Warlock.
A warlock to me (and the definition of a warlock) is a male witch. So no, they cannot have a warlock because it would have to be gender restricted.
They can’t use Demon Master because a lot of players who play the Necro do not use the demons and are just spell casters.
Necromancer is fine, it’s literal definition is broad enough to cover what Anet’s version of the profession is.
Just because your opinion is different, doesn’t make it right (or wrong).
GW2 has no Neckro. Call it what u want, Warlock is the closest that comes to my mind.
Dont tell us we are steriotypes, box thinking etc.
Do u imagine Warriors wear cloth n cast spells? Not u want them heavy with sword.
I want my neckro to raise the dead, use them to fight, summon Skeletons, zombies., fear enemies. Lol right now neckro has the worst fear in game (til today maybe)
I totally agree with OP
A warlock to me (and the definition of a warlock) is a male witch. So no, they cannot have a warlock because it would have to be gender restricted.
They can’t use Demon Master because a lot of players who play the Necro do not use the demons and are just spell casters.
Necromancer is fine, it’s literal definition is broad enough to cover what Anet’s version of the profession is.
Just because your opinion is different, doesn’t make it right (or wrong).
Actually it does make it wrong. No MMO can remain successful without catering to player expectations carefully. The vast majority of long time Necro players expect Necro when they see the word Necro. If you want to make that Necro unique you must present that unique quality in addition to what is expected or you won’t sell the Necro experience. And that is the point. Anet is selling an experience. Not a philosophy. The Necro experience has been largely fictitious so far compared to their marketing and player expectations. That is a major problem.
When you buy a cheese burger and they give you a chicken sammich, you will get your money back or they make you a new cheese burger. That is how the sale of goods and services work. Everywhere. For everything. Period.
When you buy a cheese burger and they give you a chicken sammich, you will get your money back or they make you a new cheese burger. That is how the sale of goods and services work. Everywhere. For everything. Period.
This is the worst analogy for this discussion. I can’t even begin to imagine where you thought this up from.
A better analogy would be a that you believe “loaded” hamburger with everything should include cheese, but the seller of the burger disagrees and cheese is extra.
But saying you wanted beef and got chicken is an entirely different thing.
When you buy a cheese burger and they give you a chicken sammich, you will get your money back or they make you a new cheese burger. That is how the sale of goods and services work. Everywhere. For everything. Period.
This is the worst analogy for this discussion. I can’t even begin to imagine where you thought this up from.
A better analogy would be a that you believe “loaded” hamburger with everything should include cheese, but the seller of the burger disagrees and cheese is extra.
But saying you wanted beef and got chicken is an entirely different thing.
Yeah lets argue about semantics while we are at it that is totally productive right?
The point is my Internet Arguing Champion friend, is that Arena Net advertised one thing and sold another.
I wanted Necro, instead I got Warlock. Beef, and chicken, are both meat. But I wanted beef and the menu shows me a picture of BEEF. Yet I open the bag… and WARLOCK.
So stuff yer semantics in a place that will remind you painfully how useful semantics are on the internet.
You’re complaining about semantics in a thread about semantics.
That’s what this is. You say a Necromancer is one thing, and Anet have said it’s this. This entire thread is a thread about semantics, so really don’t be surprised when somebody argues semantics.
I for one, enjoy Anets take on it. A Necromancer isn’t somebody who raises the dead in this game (you may have noticed that’s the job of the main antagonist). Instead they make disposable meat puppets. They in addition manipulate conditions and generally aim to make life worse for the average player.
But here, you know what. Lets take this up a notch since you’re going so far as to believe that you Anet maliciously wronged you, and ROBBED you by falsely advertising.
Using the handy page they have set up for the necromancer found here . Of the skills showcased, only a single one is a minion skill. The other manipultes conditions on the caster and blinds the target, grasping dead an AoE cripple, Doom which is a fear, and a life syphon. Of the abilities advertised, the vast majority of the text involves Life Force and Death Shroud, a blurb on Minions (note they continue to use the word Minions and not just statically call them Undead, but specifically undead minions) and Wells.
So assuming that there was some kind of false advertising, I’d say that you ordered something without reading the menu because you falsely assumed that because you think of something in a specific fashion that everyone there-after must as well.
Direct Quote…
“Here are two sinister skills that are particular to necromancers:”
“MINIONS”
“Necromancers summon undead minions to attack foes and do their bidding. Whenever they wish, necromancers can sacrifice their minions for a powerful spell effect.”
From this we can extrapolate with certainty a few things. First Necro Minions are intended to be Sinister and Unique to necro… In other words, they are one of two specific traits that make Necro… A Necro.
So these Unique Minion,s that pair up to Define Necro with Wells, should
A) Do my bidding, and
B) offer me a powerful spell effect when I sacrifice them.
It just so happens that
A) My minions don’t do my bidding (or any other bidding) and…
B) When I sacrifice my Minions… quite often, nothing happens.
So I don’t know when you switched sides, but welcome aboard bruh. Wanna go lift?
By the way yer paper boat… is soggy now. Doesn’t even float. Not really a boat at this point. =P
(edited by XiL.4318)
In the lore, friendly necromancers NEVER have summoned skeletons or zombies.
The ‘good’ necormancers user minions, which are UNDEAD but are techincally neither skeletons or zombies. Your traditional zombies/skeletons are used by the undead lich (proph) Joko (evil lich), and Zhaitan.
Ghosts have been the realm of ritualists, and not necromancers. Vampires don’t exist in GW universe, and ghouls… eh.
What demon pets do we get? Oh that’s right, none. Unless you count the shade as a demon, which it really isn’t.
The minions are clearly undead, which fits the OP “Undead pets are necromancer” I have a flesh golem out at all times with my necromancer, did that suddenly stop being undead?
Ratphink is correct. While I’m unsure where the “zombies/skeletons are taboo to use” came from, only the big, clearly evil guys use those. Aka the guys who don’t give a damn. In GW1 you hear a few times about the necromancer guild who self-polices and makes sure they ARE not kicked out of society.
GW2 has necromancers fitting of the LORE and following the traditions of the GW1 necromancer. As somebody who has a level 80 necromancer in GW2, and a level 20 GW1 necromancer who has been played a good bit, I can attest to that.
Hell, I can easily see during the 200-250 year timespan they decided it was better to have a few hard-hitting minions all the time instead of a powerful force… only after a battle with a lot of corpses and being not as useful the other times because minions decayed and the MM builds didn’t really have much offensive ability before minions. In the game, blood, curses, and whatever the third tree was typically was used more then death magic (aka minions) because it had MORE use. It was applicable to any situation, where minion masters are for high corpse areas with high amounts of bodies OFTEN happening. If it’s “3 man patrol, then half a minute before another patrol is attacked” it’s useless.
I’m not seeing how a GW2 necromancer is in ANY way related to warlocks or demon mastery.
Let me show some reason here:
NECROMANCERS DO NOT EXIST! neither does zombies and demons and all this kiten, this is just a fiction game and as such the authors have the liberty to create a world the way they kitten please!
So, if they create a class that play songs and talk to small animals and decide to call it “the hulk” its ok because this is what their hulk do!
This game is not suposed to have any correlation with the bible or any other game whatsoever (except GW1 of course).
(edited by Vilar.2680)
Let me show some reason here:
NECROMANCERS DO NOT EXIST! neither does zombies and demons and all this kiten, this is just a fiction game and as such the authors have the liberty to create a world the way they kitten please!
So, if they create a class that play songs and talk to small animals and decide to call it “the hulk” its ok because this is what their hulk do!
This game is not suposed to have any correlation with the bible or any other game whatsoever (except GW1 of course).
If they post features in any advertisement (let alone as the bio on the main page of their website) they must provide those features else they are liable for civil penalties under United States Law.
And even Hulk has lawyers to smash yer bank accounts cause Hulk smash.
Let me show some reason here:
NECROMANCERS DO NOT EXIST! neither does zombies and demons and all this kiten, this is just a fiction game and as such the authors have the liberty to create a world the way they kitten please!
So, if they create a class that play songs and talk to small animals and decide to call it “the hulk” its ok because this is what their hulk do!
This game is not suposed to have any correlation with the bible or any other game whatsoever (except GW1 of course).
If they post features in any advertisement (let alone as the bio on the main page of their website) they must provide those features else they are liable for civil penalties under United States Law.
And even Hulk has lawyers to smash yer bank accounts cause Hulk smash.
I truly hope you’re a troll and not just incredibly insane. Take a walk or something, I have a feeling you haven’t experienced fresh air in a while.
Personally, when I think of necromancers the first thing that pops into my mind is baldurs gate followed by D2.
Now, I do understand that necros in guild wars cannot ressurect humanoid creatures because Zhaitan co. has the rights for them and Tyria has stright copy right regulations, however i feel like the class in general feels like an after thought. They seriously cant tell me that our undead pets are limited to what we have now (which feels like we robbed the local pet cemetry to get our minions). Simply put, they look crap. They dont look undead. Undead stuff has bones poking out of them, mold hanging from them, pale due to lack of blood which already drained from their dead bodies long before they were resurrected, they also follow without question every command (not stand there and watch as their master fights a monster). And they look intimidating. Like "holy sheet, this thing looks scary. Not “awh look at it, its a skinned rabbit. Qick call PETA”
Instead they could have given us undead gryphons, bull minotaurs, rock-dogs, flocks of undead birds like ravens and hawks, siege devours, trolls and all the other cool stuff amd actually make it look undead, not just skinned alive and somehow being able to survive.
And well, we do kinda draw life force from things when they die but yeah i think they should have done more with that.
But generally, when it comes down to it, gw 2 necromancer is still closer to the “classic” necromancer then “classic” demon master or warlock. Still, its a pathetic necromancer compared to the first gw, d2 or baldurs gate.
Also, take into consideratino that in gw 2 aoe attacks only hit 5 enemies max. so having a necromancer that could summon 20 pets would be pretty much a counter to every aoe, thus making necros a requirment in every WvWvW zerg + I doubt my pc could handle it if 3 mm necros would ever run into each other. My pc already struggles with the ascalon fractal.
Let me show some reason here:
NECROMANCERS DO NOT EXIST! neither does zombies and demons and all this kiten, this is just a fiction game and as such the authors have the liberty to create a world the way they kitten please!
So, if they create a class that play songs and talk to small animals and decide to call it “the hulk” its ok because this is what their hulk do!
This game is not suposed to have any correlation with the bible or any other game whatsoever (except GW1 of course).
If they post features in any advertisement (let alone as the bio on the main page of their website) they must provide those features else they are liable for civil penalties under United States Law.
And even Hulk has lawyers to smash yer bank accounts cause Hulk smash.
Go a head an sue them, tell a judge that their necro is not how a necro is suposed to be, let’s see how that is gonna work out for you.
Let me show some reason here:
NECROMANCERS DO NOT EXIST! neither does zombies and demons and all this kiten, this is just a fiction game and as such the authors have the liberty to create a world the way they kitten please!
So, if they create a class that play songs and talk to small animals and decide to call it “the hulk” its ok because this is what their hulk do!
This game is not suposed to have any correlation with the bible or any other game whatsoever (except GW1 of course).
If they post features in any advertisement (let alone as the bio on the main page of their website) they must provide those features else they are liable for civil penalties under United States Law.
And even Hulk has lawyers to smash yer bank accounts cause Hulk smash.
I truly hope you’re a troll and not just incredibly insane. Take a walk or something, I have a feeling you haven’t experienced fresh air in a while.
I’m just saying the obvious, people are badmouting the game based on other games, it’s not like they are suposed to follow what other games stated or anything, if you prefer other games’ lore…. well…. you should play other games !
Let me show some reason here:
NECROMANCERS DO NOT EXIST! neither does zombies and demons and all this kiten, this is just a fiction game and as such the authors have the liberty to create a world the way they kitten please!
So, if they create a class that play songs and talk to small animals and decide to call it “the hulk” its ok because this is what their hulk do!
This game is not suposed to have any correlation with the bible or any other game whatsoever (except GW1 of course).
If they post features in any advertisement (let alone as the bio on the main page of their website) they must provide those features else they are liable for civil penalties under United States Law.
And even Hulk has lawyers to smash yer bank accounts cause Hulk smash.
Go a head an sue them, tell a judge that their necro is not how a necro is suposed to be, let’s see how that is gonna work out for you.
The judge would read the description on the website and ask Anet lawyers if Necro has Minions that will do your bidding. They will say no, Necro minons are uncontrolable. Then the Judge will say, were you aware that Necro minions did not do the player’s bidding before selling the game, yet left the advertisments unchanged?
And then my lawyer’s wallet will get aroused and need to be excused. But that is not the point and a settlement of that kind would be less than the attorney fees…
The point is you cannot say, Hey guys come buy my thing it has Chocolate sprinkles, then after they paid you hand them a thing with brown sprinkles that taste like toothpaste hoping they won’t notice.
It is illegal, unethical, and quite frankly rude.
Actually, the judge would read the description on the website and ask Anet lawyers if Necro has Minions that will do your bidding. They will say yes, however due to players in-ability to master minions they don’t always perform as expected and believe that it is a bug instead of an intended feature. Then JS will comment in the necro forum that minions are so incredibly OP that the moment people learn how to properly use them they will instantly be nerfed, thus replacing L2DS with L2Minion.
But honestly, minions do work. yes they are bugged sometimes (my minions work properly more often then they do not) but their core mechanics function like described.
So really, stop crying around and threatining anet with lawyers. And if it really comes down to it, good luck suing anet, I bet it will only take 1-2 years to finally get into court, during which time they probably will have fixed the issue, meaning you will loose the case thus having to pay the lawyer and court fees.
It’s their game and their fictional universe. They can call it what they want.
I never understood this thought.
Necromancer as a word is quite open ended, but outside of gaming is generally a person who can contact the dead.
In a fantasy setting, necromancers are generally capable of:
-Life Siphoning. This is in game and builds can rely on it (However it is undertuned at the moment, but still there)
-Summoning the dead to fight for them as mindless beings. We have minions. They are very much dead bodies (Exception: shadow fiend, which is a malevolent spirit. Which other games have also done.)
-Foul and dark magic (feasting on vitality of others, using blood as a component for spells, lingering curses, spreading disease. We do all of these.)
-Robbing heat from the living. Lo and behold, we have the most access to chill than any other class.
-Reaping souls (uh… soul reaping).
I mostly see this complaint focused around the minions not being “undead enough.”
-Bone minions are made of a humanoid skull, and likely humanoid flesh, twisted into the same of a small creature. They are composed of dead flesh, and the necromancer animates them, therefore an undead minion.
-Blood fiends are composed of a somewhat humanoid looking ribcage (could also be a beast) and organs with a long spine attached. Not only is this clearly a twisted dead body, its also a fresh one since the organs are still intact. They are composed of dead flesh, and the necromancer animates them, therefore an undead minion.
-Flesh wurm appears to be multiple bodies warped into the visage of a frost wurm. However, it is not the body of a frost wurm. Once again, many of the bones are humanoid, but in this case it is likely a combination of humanoid and other remains. They are composed of dead flesh, and the necromancer animates them, therefore an undead minion.
-Bone fiends, while they look like devourers, are similar to the flesh wurm. It is simply other bodies twisted into the visage of a devourer. Its back legs, for instance, look like a human’s spinal cord, and likely are. Other parts of it are humanoid, including the “thorax” which appears to be either an asuran or skritt ribcage based on the size. They are composed of dead flesh, and the necromancer animates them, therefore an undead minion.
-Flesh golems are mostly non-human parts. Their arms are made of a giant beast’s jaws, and its headneckback is from some elongated beast, or a very lanky humanoid. The horns are likely non-humanoid, but could potentially be charr. They are composed of dead flesh, and the necromancer animates them, therefore an undead minion.
-Shadow fiend is the exception, in that it is a malevolent spirit from the underworld. While other necromancers in games can summon spirits and ghosts, JUST to nail this one in, Grenth is (or was) in charge of the underworld and permitted spirits to be used in the art of necromancy. These spirits are dead mortals, not demonic in nature.
Half the time I think these complaints just come from people with low-end graphics cards who can’t view the high-res models. The low-end models don’t really do them justice. On the other hand, if people are complaining that we dont have any explicitly human zombies to control, realize that humans are currently not the most populated species around. A necromancer would benefit more from using whatever dead it happens upon rather than waiting to find a human corpse.
Corpse exploiting was simply removed as a mechanic for convenience of the class, but is still canon.
(edited by Brannidus.4175)
I don’t support this.
Although the original, GW1, Necromancer was more of a Necro than our current Necromancer, their sticking w/ that name because it’s a continuation of the legacy or the Necromancer from GW1.
The only description that matters is the one on the Box.
This one right here that you can all read: https://www.guildwars2.com/en/the-game/professions/necromancer/
Until Necro matches this description, or this description changes, Anet is guilty of false advertising. No matter what they say in the fine print, you cannot sell one thing and deliver another. It is illegal and with extremely good reason.
OP is not 100% correct. Necromancy is just the magic of communing with the deceased to gain insight. Which the gw2 necro does to some degree, however as far as gaming goes (which doesn’t matter at all…) the gw2 version of necro isn’t very necro-y.
Its a Warlock. You can say it. GW2 has a Warlock, not a Necro.
Oh noes we got ourselves a WoW fan. shivers
A warlock is not what we have here in gw2.
Warlocks are usually refferd when talking about make witches.
Or a spell caster that communes with the devil to do his bidding. A evil being
A necromancer is.some one who communicate with the deceased. Not necessarily evil.
Now from what I’ve read about necromancers gw2 does a decent.job at portraying one.
Now regarding the minions. If you do.bring something back who says it will be in the same form. Bodies decay so if I was summoning something I would condensed what little.mass it.has so it wouldn’t shatter in one swing if a sword.
Now on that regards it would be nice to actually summon a more humminoid creature. But I didn’t develop the game so meh.
OP is not 100% correct. Necromancy is just the magic of communing with the deceased to gain insight. Which the gw2 necro does to some degree, however as far as gaming goes (which doesn’t matter at all…) the gw2 version of necro isn’t very necro-y.
Its a Warlock. You can say it. GW2 has a Warlock, not a Necro.
Oh noes we got ourselves a WoW fan. shivers
A warlock is not what we have here in gw2.
Warlocks are usually refferd when talking about make witches.
Or a spell caster that communes with the devil to do his bidding. A evil beingA necromancer is.some one who communicate with the deceased. Not necessarily evil.
Now from what I’ve read about necromancers gw2 does a decent.job at portraying one.
Now regarding the minions. If you do.bring something back who says it will be in the same form. Bodies decay so if I was summoning something I would condensed what little.mass it.has so it wouldn’t shatter in one swing if a sword.
Now on that regards it would be nice to actually summon a more humminoid creature. But I didn’t develop the game so meh.
1) I’ve been playing Necro in every mainstream MMO since March 1999, know your place, my not so ancient brotato.
2) WoW has over 10 million documented cases of fandom of which I am not included.
3) I find people who use WoW as a naughty word to be juvenile and wholely useless in any functional respect that doesn’t involve the abuse of vulnerable people.
4) Because of 3 I stopped reading.
Although this thread seems to be a bit.. flamy, I thought I should share my thoughts on the matter.
In my humble opinion, A-net’s vision on the Necromancer is just as valid as the one of the creator of any other fantasy game, novel, movie, etc.
We have seen numerous iterations of this archetype, most of which do not coincide with its real-life analogue. All of them were a work of fiction, a piece of fantasy born inside the head of an author. Just like the necromancer in GW2. This is the way the creators of the world of Tyria see the necromancer. It is just as valid as any other iteration of the class. It is not necessary for everybody to agree with their vision.
The necromancer in GW2 does not use corpses for a simple reason – gameplay. It would be problematic if you always had to look for corpses in an open world in order to be able to rise your pets. It worked in GW1 (most of the time, and only in PvE) because the game was instanced. Back then, wells also required a corpse to be created, and, needless to say, there were not a lot of well-o-mancers.
how come people think a company has no right to create a class to their liking for their own game? every game has their own things going on and like it or not, but the necromancer in this game is not like the one you know from wow or whatever game you get your necromancer ideas from.
The only description that matters is the one on the Box.
This one right here that you can all read: https://www.guildwars2.com/en/the-game/professions/necromancer/
Until Necro matches this description, or this description changes, Anet is guilty of false advertising. No matter what they say in the fine print, you cannot sell one thing and deliver another. It is illegal and with extremely good reason.
“Practitioners of the dark arts, necromancers summon the dead, wield the power of lost souls, and literally suck the life force from the enemy. Necromancers feed on life force, which they can use to bring allies back from the brink or cheat death itself.”
You mean that? Because we do exactly that in game.
The only description that matters is the one on the Box.
This one right here that you can all read: https://www.guildwars2.com/en/the-game/professions/necromancer/
Until Necro matches this description, or this description changes, Anet is guilty of false advertising. No matter what they say in the fine print, you cannot sell one thing and deliver another. It is illegal and with extremely good reason.
“Practitioners of the dark arts, necromancers summon the dead, wield the power of lost souls, and literally suck the life force from the enemy. Necromancers feed on life force, which they can use to bring allies back from the brink or cheat death itself.”
You mean that? Because we do exactly that in game.
I can also take “Necromancers suck so bring allies” and call that a quote.
But the point is deputy kittenwaffle, is THE ENTIRE DESCRIPTION is legally binding as an advertisement for software features that exist within the software environment.
In this case some of those advertised features are missing and no attempt has been made to justify their being omitted. This creates a breech of trust yes? Company says “Buy my software it can add 2+2=4” and when you get that software it says “2+2=22”. Sure it might just be a bug but if you advertise something you must deliver it so that company must rectify the situation imediately upon being made aware of it otherwise they are liable.
Consumer protection laws are not imaginary.
Alright until now I thought you were serious, now I realized I just fell for a troll.
I should know better, with how much time I spend on the internet.
“Practitioners of the dark arts,”
Our skills are dark
“necromancers summon the dead,”
Minions/Death Magic
“wield the power of lost souls,”
Soul Reaping traits
“and literally suck the life force from the enemy.”
Blood Magic/Life steal
“Necromancers feed on life force,”
Part of our main mechanic
“which they can use to bring allies back from the brink or cheat death itself.”
Death Shroud
Also Lich Form is the epitome of spells that deal with death. Its a necro.
Oh another kvlt topic, rename Tuccos to Tacos.
Pain Killer [pK] | Blacktide EU | PVE: Corruptionmancer | PVP: Support Wellmancer
The only description that matters is the one on the Box.
This one right here that you can all read: https://www.guildwars2.com/en/the-game/professions/necromancer/
Until Necro matches this description, or this description changes, Anet is guilty of false advertising. No matter what they say in the fine print, you cannot sell one thing and deliver another. It is illegal and with extremely good reason.
“Practitioners of the dark arts, necromancers summon the dead, wield the power of lost souls, and literally suck the life force from the enemy. Necromancers feed on life force, which they can use to bring allies back from the brink or cheat death itself.”
You mean that? Because we do exactly that in game.
I can also take “Necromancers suck so bring allies” and call that a quote.
But the point is deputy kittenwaffle, is THE ENTIRE DESCRIPTION is legally binding as an advertisement for software features that exist within the software environment.
In this case some of those advertised features are missing and no attempt has been made to justify their being omitted. This creates a breech of trust yes? Company says “Buy my software it can add 2+2=4” and when you get that software it says “2+2=22”. Sure it might just be a bug but if you advertise something you must deliver it so that company must rectify the situation imediately upon being made aware of it otherwise they are liable.
Consumer protection laws are not imaginary.
You can’t refer someone to evidence you state proves your point and then when they quote it, or even if we look at that page as a whole, state that they’ve quoted the wrong part.
The fact is that, he quoted something you linked to. You obviously know what’s on the page, therefore you obviously know that it’s a direct quote.
Looking at that page you linked, Necro currently does what it says on the tin.
As Gregorius has just posted, with quotes, everything advertised is in game.
If you have specific parts of that webpage that you would like us to take a look at, then by all means, feel free to post them.
Until that point, I don’t think you’re really on to a winning argument.
This is quite possibly the dumbest thread I have seen yet on these forums.
I have seen MANY dumb threads on these forums.
Let me show some reason here:
NECROMANCERS DO NOT EXIST! neither does zombies and demons and all this kiten, this is just a fiction game and as such the authors have the liberty to create a world the way they kitten please!
So, if they create a class that play songs and talk to small animals and decide to call it “the hulk” its ok because this is what their hulk do!
This game is not suposed to have any correlation with the bible or any other game whatsoever (except GW1 of course).
If they post features in any advertisement (let alone as the bio on the main page of their website) they must provide those features else they are liable for civil penalties under United States Law.
And even Hulk has lawyers to smash yer bank accounts cause Hulk smash.
Go a head an sue them, tell a judge that their necro is not how a necro is suposed to be, let’s see how that is gonna work out for you.
The judge would read the description on the website and ask Anet lawyers if Necro has Minions that will do your bidding. They will say no, Necro minons are uncontrolable. Then the Judge will say, were you aware that Necro minions did not do the player’s bidding before selling the game, yet left the advertisments unchanged?
And then my lawyer’s wallet will get aroused and need to be excused. But that is not the point and a settlement of that kind would be less than the attorney fees…
The point is you cannot say, Hey guys come buy my thing it has Chocolate sprinkles, then after they paid you hand them a thing with brown sprinkles that taste like toothpaste hoping they won’t notice.
It is illegal, unethical, and quite frankly rude.
well having controllable minions would have to be in some before unforseen definition of necromancer. You would not be able to win because Anet is taking a creative interpretation of necromancer. They could invoke the first amendment.
Also, they attack your enemies, which is your bidding in most cases. So yes, minions do do your bidding. Stop acting like they sit there and do nothing
(edited by Dave.9140)