Replace necro bleeds with torment
Depending on what kind of level it’s set at that sounds like a really interesting idea. It would fit right in with the theme of Necro not being mobile, but trying to keep the enemy locked down.
stop asking for changes.
We either need a faster way to apply bleeding or change it. Which has been my thought for sometime now. Compared to how quickly others can apply conditions.. we lack a bit.
If we change it, torment is the only really ideal one.. burning would be too OP and same with poison. Plus the reason you gave is good. We aren’t mobile ourselves.. so we do conditions that punish those who try to be more mobile instead of standing face to face with us.
But I’m not sure how possible it is to change the main condi that is bleeding into torment… as in is it a weeks worth of work or a year. They would also have to see the numbers and make sure stacking torment wouldnt be too OP on a necro.
RIP City of Heroes
We either need a faster way to apply bleeding or change it. Which has been my thought for sometime now. Compared to how quickly others can apply conditions.. we lack a bit.
If we change it, torment is the only really ideal one.. burning would be too OP and same with poison. Plus the reason you gave is good. We aren’t mobile ourselves.. so we do conditions that punish those who try to be more mobile instead of standing face to face with us.
But I’m not sure how possible it is to change the main condi that is bleeding into torment… as in is it a weeks worth of work or a year. They would also have to see the numbers and make sure stacking torment wouldnt be too OP on a necro.
Why faster? … everyone are slow @ stacking condis …
https://www.youtube.com/watch?v=FCOHP7oOAAA