Request: Merge Reanimator to Death 10 or 20.
The Devs dont care.
well maybe they want people to actualy run this trait as 20 0 30 20 0 but i get your point. However they wont be able to make it stronguer if they move it to adept only.
BM: I want to present you my lovely jingle bear mia
If pet had voices: Mommy, I did it! :3
Diversity? Wut? This isn’t a build-changing trait at all, and one that by far synergizes best with Death Nova. You get a free minion, it whacks a few things for bleeding, blows up in a death nova. That is the singular best combination.
Who says they are going to make it stronger moving it into Death Nova? Then it will be replaced by another average trait.
Who says they are going to make it stronger moving it into Death Nova? Then it will be replaced by another average trait.
I would rather not have the guaranteed bad trait over the chance at something decent. So no thanks, literally almost anything, so long as it isn’t tied to builds that not everyone takes, would be better.
Who says they are going to make it stronger moving it into Death Nova? Then it will be replaced by another average trait.
I would rather not have the guaranteed bad trait over the chance at something decent. So no thanks, literally almost anything, so long as it isn’t tied to builds that not everyone takes, would be better.
With work to the line the 5point trait could be really cool. buff up the toughness from the horde trait, buff up the Shrouded Removal trait and the tree could become quite decent to other builds other than just Minion Master and Staff using builds.
Wait someone actually wants to use Reanimator? Have they gone off their meds?
Wait someone actually wants to use Reanimator? Have they gone off their meds?
No one wants to use reanimator. If they claim so, it is because they are under false consciousness.
There are several people here who want to use the trait and like it. If you don’t like it, fine, that’s your opinion. There’s no need to be insultive to those who do.
Diversity? Wut? This isn’t a build-changing trait at all, and one that by far synergizes best with Death Nova. You get a free minion, it whacks a few things for bleeding, blows up in a death nova. That is the singular best combination.
That’s your opinion. I personally like having the extra minions and having as many minions in my build requires it.
If the trait is combo’ed with Death Nova, you HAVE to spec to Death 30 to use it. How is that not diverse stopping when the way it works now leaves 20/0/20/30/0 still able to use it? If I wanted Death Nova, I’d spec to it, but it wouldn’t be because of Reanimator.
Let me ask you, why are you so opposed to this request? Would it make a difference to you if you placed it in Death 20 or 30? It makes a difference in my build.
I would rather it was kept as a 5point trait and they just buffed it up a bit, on a 30second cool down it is wasted. Reducing the cool down is heading in the right direction but i think it should be 5-10 seconds
well i think, there are mainly 2 mm builds, one that tries to keep the minons alive and one that tries to kill them for more damage. So where do you think those little useless rats are better?
I would rather it was kept as a 5point trait and they just buffed it up a bit, on a 30second cool down it is wasted. Reducing the cool down is heading in the right direction but i think it should be 5-10 seconds
I disagree i would like to put points in death magic without having to take minors that are only useful in mm builds….
I would rather it was kept as a 5point trait and they just buffed it up a bit, on a 30second cool down it is wasted. Reducing the cool down is heading in the right direction but i think it should be 5-10 seconds
I actually agree. However, I thought putting the trait into Minion Master or Flesh of the Master would be a good compromise to those that want to use the trait and those that don’t. Apprarently, even that’s not good enough to some people.
I would rather it was kept as a 5point trait and they just buffed it up a bit, on a 30second cool down it is wasted. Reducing the cool down is heading in the right direction but i think it should be 5-10 seconds
I disagree i would like to put points in death magic without having to take minors that are only useful in mm builds….
Combined with a buff to the Horde trait as well as the Shrouded Removal trait, it could be pretty decent tree for other builds as well.
I would rather it was kept as a 5point trait and they just buffed it up a bit, on a 30second cool down it is wasted. Reducing the cool down is heading in the right direction but i think it should be 5-10 seconds
I actually agree. However, I thought putting the trait into Minion Master or Flesh of the Master would be a good compromise to those that want to use the trait and those that don’t. Apprarently, even that’s not good enough to some people.
Actually i am fine with that as long as i dont have to take mm traits in a trait tree that focuses around mm and (important) defense!!
(edited by Muchacho.2390)
The term false consciousness is not used as an insult, quite far from it. It states that in a capitalist country those who are oppressed are unaware that they are being oppressed is a state of false consciousness.
Sociology works wonders. If you read a lot on a particular board, (Like this guild wars 2 website) you tend to catch these little details.
The term false consciousness is not used as an insult, quite far from it. It states that in a capitalist country those who are oppressed are unaware that they are being oppressed is a state of false consciousness.
Sociology works wonders. If you read a lot on a particular board, (Like this guild wars 2 website) you tend to catch these little details.
I wasn’t intending that to be aimed particularly at your response. It was more in general since the majority of those that do not like the trait seem very hostile to those that do like it.