Retaliationmancer

Retaliationmancer

in Necromancer

Posted by: Cecilia.5179

Cecilia.5179

Why isn’t retaliation more of a thing on Necro?
We could have the best retaliation (not hard because retaliation is pretty lame).
Retaliation fits perfectly into Curses.
In Curses, it could have an entire theme of inflicting conditions, corrupting boons, and transferring conditions back to enemies that try to dogpile us.
We will be like a wooly bear caterpillar: they will see us, but they will have to be careful with handling us, because facerolling us will hurt.
To keep this from becoming insane, our retaliation uptime just needs to be somewhat limited. Guardians also will need their retaliation sharing toned down (perma retaliation would go from “lol” to “omg”).
This gives us a decent defensive tool that doesn’t interfere with our class theme too much.
It wouldn’t even be hard to make room for this in Curses. Merge Path of Corruption and Master of Corruption, add an AoE transfer when struck with retaliation to Parasitic Contagion, and change Furious Demise and Terrifying Descent with retaliation traits that are actually impactful.
I think Curses needs an overhaul either way (bleeds and terror suck now), so this is a pretty good start.

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Retaliationmancer

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Posted by: Muchacho.2390

Muchacho.2390

Retal scales with power (unless you have that guardian trait), so why would it fit a line that prefers more conditions like curses does?

The spite traitline is better suited for retal then curses is. So it is ok that our only retal trait is there. Though i wouldnt mind if we good some retal in deathmagic (like we used to have).

Retaliationmancer

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Posted by: Cecilia.5179

Cecilia.5179

Retal scales with power (unless you have that guardian trait), so why would it fit a line that prefers more conditions like curses does?

The spite traitline is better suited for retal then curses is. So it is ok that our only retal trait is there. Though i wouldnt mind if we good some retal in deathmagic (like we used to have).

Spite is already a decent traitline. I’m saying that the traits apply conditions to foes when they hit us. We could also have a trait like guardian where retaliation scales with condition damage. It isn’t bad that we can get some extra retaliation from a trait in Spite too, because we are already taking Spite to dish out damage.

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Retaliationmancer

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Posted by: Dirame.8521

Dirame.8521

Retal scales with power (unless you have that guardian trait), so why would it fit a line that prefers more conditions like curses does?

The spite traitline is better suited for retal then curses is. So it is ok that our only retal trait is there. Though i wouldnt mind if we good some retal in deathmagic (like we used to have).

Funny enough, Spite already has a trait for Retal. It’s just that it competes with Signet of Suffering and Close to Death which are waaaaay better traits than Spiteful Spirit.

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Retaliationmancer

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Posted by: SpellOfIniquity.1780

SpellOfIniquity.1780

I’m 50/50 on this. While I agree that it fits the theme, I also wouldn’t want it because against other Necros it would just mean a lot of Retaliation → corrupted → Confusion. And the less Confusion there is in this game the happier I am.

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Retaliationmancer

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Posted by: Cecilia.5179

Cecilia.5179

You could avoid casting retal on yourself when you are 1v1ing a necro. Necro 1v1 is already a transfer fest lol.

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Retaliationmancer

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Posted by: Muchacho.2390

Muchacho.2390

Retal scales with power (unless you have that guardian trait), so why would it fit a line that prefers more conditions like curses does?

The spite traitline is better suited for retal then curses is. So it is ok that our only retal trait is there. Though i wouldnt mind if we good some retal in deathmagic (like we used to have).

Funny enough, Spite already has a trait for Retal. It’s just that it competes with Signet of Suffering and Close to Death which are waaaaay better traits than Spiteful Spirit.

?

I mentioned that we have a retal trait in spite and that it actually is the only retal trait we have. Sp why cite me?

And yeah i agree it is kinda lackluster for a gm trait.

Retaliationmancer

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

My Cultist elite spec idea that I posted a while back had something along these themes. It got good Retaliation uptime, but also had a number of traits that made you more effective the more you got hit/the lower your health.

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Retaliationmancer

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Posted by: mazut.4296

mazut.4296

My Cultist elite spec idea that I posted a while back had something along these themes. It got good Retaliation uptime, but also had a number of traits that made you more effective the more you got hit/the lower your health.

Same, part of my Elite spec idea also included Retaliation as one of the trait lines. Several skills from gw1 are damaging the enemy if it attack or use skill, so it fit perfectly.

Retaliationmancer

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Posted by: Ghotistyx.6942

Ghotistyx.6942

I, too, designed an elite spec idea that featured Retaliation. Retal does fit well with the Necro for various reasons. One in particular is the lack of active defenses. Retaliation can provide a deterrent to whacking on the Necro while making a callback to GW1.

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Retaliationmancer

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Posted by: DEATHsCLAW.1978

DEATHsCLAW.1978

I, too, designed an elite spec idea that featured Retaliation. Retal does fit well with the Necro for various reasons. One in particular is the lack of active defenses. Retaliation can provide a deterrent to whacking on the Necro while making a callback to GW1.

if I may ask, how would retaliation help necro? we need active defenses like invul and so on. as soon as enemy team sees a nec with perma retal it will be platet even quicker bc retaliation wil dish out a lot of damage if you dont kill its owner quickly..

besides that, adding retaliation in curses is kinda stulod bc its our condition line. we already have one option in spite. adding one source to death magig would be better

Retaliationmancer

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Posted by: Dirame.8521

Dirame.8521

Retal scales with power (unless you have that guardian trait), so why would it fit a line that prefers more conditions like curses does?

The spite traitline is better suited for retal then curses is. So it is ok that our only retal trait is there. Though i wouldnt mind if we good some retal in deathmagic (like we used to have).

Funny enough, Spite already has a trait for Retal. It’s just that it competes with Signet of Suffering and Close to Death which are waaaaay better traits than Spiteful Spirit.

?

I mentioned that we have a retal trait in spite and that it actually is the only retal trait we have. Sp why cite me?

I read your post too fast and didn’t see you mention the retal trait. My bad.

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Retaliationmancer

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

I, too, designed an elite spec idea that featured Retaliation. Retal does fit well with the Necro for various reasons. One in particular is the lack of active defenses. Retaliation can provide a deterrent to whacking on the Necro while making a callback to GW1.

if I may ask, how would retaliation help necro? we need active defenses like invul and so on. as soon as enemy team sees a nec with perma retal it will be platet even quicker bc retaliation wil dish out a lot of damage if you dont kill its owner quickly..

besides that, adding retaliation in curses is kinda stulod bc its our condition line. we already have one option in spite. adding one source to death magig would be better

Simple: Retaliation makes people think again about if focusing the Necro really is the best idea. Because we have no active defense, it’s currently a no-brainer. They can’t “focus you harder” than they already do because the Necro is always the best choice.

However, with Retaliation and other retributive effects, now focusing the Necro, while still just as easy, has a real cost. How much damage do you take in return when you try to spike down the Necro? How easy would it be for the Necro’s teammates to clean you all up when you’re done?

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Retaliationmancer

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Posted by: Electro.4173

Electro.4173

The problem with making an Elite spec even partially based around Retal is that it’ll automatically be useless for PvE. They’d have to either improve Retal in PvE or make the rest of the spec super enticing to make up for it.

Retaliationmancer

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

The problem with making an Elite spec even partially based around Retal is that it’ll automatically be useless for PvE. They’d have to either improve Retal in PvE or make the rest of the spec super enticing to make up for it.

That’s why you want more of a theme about getting benefits when hit/low on health than a focus on Retaliation.

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