Rise feels so kitten now IMO

Rise feels so kitten now IMO

in Necromancer

Posted by: gin.7158

gin.7158

I agree with the reduction from 50 to 33 but reducing their health!? They die so fast now omg. I think it’s too much.

Rise feels so kitten now IMO

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Posted by: AWSUMSAUCE.4372

AWSUMSAUCE.4372

This makes my sad Will only get to try when I get home, but having come back to GW recently I was really enjoying playing my main as minion necro. Why does Anet hate necros??

Rise feels so kitten now IMO

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Posted by: bearshaman.3421

bearshaman.3421

I agree with the reduction from 50 to 33 but reducing their health!? They die so fast now omg. I think it’s too much.

Not a bad thing when traited with poison fields on death. It requires a change of tactics, but they were temporary anyway. Trait for it and treat them like the delayed blast poison fields that they are.

Rise feels so kitten now IMO

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Posted by: Lahmia.2193

Lahmia.2193

This makes my sad Will only get to try when I get home, but having come back to GW recently I was really enjoying playing my main as minion necro. Why does Anet hate necros??

Rangers and Engineers both had their 50% damage reduction skills reduced to 33% (Protect me shout and Bulkward gyro). Don’t act like we’re the only victim.

Surrender and serve me in life, or die and slave for me in death.

Rise feels so kitten now IMO

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Posted by: Tim.6450

Tim.6450

This makes my sad Will only get to try when I get home, but having come back to GW recently I was really enjoying playing my main as minion necro. Why does Anet hate necros??

Rangers and Engineers both had their 50% damage reduction skills reduced to 33% (Protect me shout and Bulkward gyro). Don’t act like we’re the only victim.

We got another hp and toughness decrease as well on these minions.

EverythingOP

Rise feels so kitten now IMO

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Posted by: Jerus.4350

Jerus.4350

This makes my sad Will only get to try when I get home, but having come back to GW recently I was really enjoying playing my main as minion necro. Why does Anet hate necros??

Rangers and Engineers both had their 50% damage reduction skills reduced to 33% (Protect me shout and Bulkward gyro). Don’t act like we’re the only victim.

We got another hp and toughness decrease as well on these minions.

Aye so they die in 4x the time it takes for Bulwark Gyro to die rather than 8X as long :b

Really Rise is still pretty great when you have multiple enemies, not as OP when it’s just 1 but still not shabby. General consensus from Fractals the last two days is that while it’s still OP necro actually feels some pressure now.

Rise feels so kitten now IMO

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Posted by: gavyne.6847

gavyne.6847

Rise is definitely not as good now. Played 20+ pvp games last night and saw how quickly minions died. But the thing is, even with the nerfed version, we still have to take it. That’s the sad state we’re in, because when we get focused on by more than 1 player, we have to use it.

The amount of condi dump and chain cc’s are pretty ridiculous these days. Some games against more organized teams, I was pretty much getting tossed around like a ragdoll. Pushed back, knocked down, stunned, then rooted for days. Some games I just felt like a liability, like any other class would’ve done better in my place.

So yeah, Rise feels like kitten now for sure. But we still have to use it because we have no choice. We still don’t have active defense to invuln, block, evade, or stealth. You could use spec armor, but there’s also a downside to that, protection can be corrupted.

(edited by gavyne.6847)