[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144
Hey,
Guild Wars 2 is harder to balance with health sacrafices than GW1 was, yet many would like to see that risk/reward on Necromancer.
What if theoretical future sacrafice e-specialization was sacraficing Endurance instead of Health? Such thing would eliminate the need for tremendous self-healing, make Endurance bar something you use not only for dodges and be very distinct.
Just couple of my loose thoughts.
At first: this will be uber-nerf
At second: black magic mostly (in fantasy) are designed to sacerfice urself using blood, so health.
(edited by Zerthi.5493)
I think life force sacrifice would be the best. I already think corruption would be more balanced if they worked around LF use and not conditions (since a-net assumes the condition will be transferred and thus considers it a “plus” and not a sacrifice).
Take a look at dagger animation 3skill… This is black magic xD
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