Scepter Animation

Scepter Animation

in Necromancer

Posted by: GuildWarsPlayer.5608

GuildWarsPlayer.5608

It would be cool if the Necromancer’s scepter had a projectile animation like the Risen Ravagers scepter animation. The light purple projectile it shoots at you looks cool in my opinion.

I’m just starting a Necromancer and as far as the scepter animation goes, it’s the most dull out of the scepter wielders I’ve experienced.

Scepter Animation

in Necromancer

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

It isn’t a projectile. It cannot be reflected. It goes through Projectile shields.

Making it a projectile would be nerfing it.

Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.

Scepter Animation

in Necromancer

Posted by: rogerwilko.6895

rogerwilko.6895

Necro scepter animation = ugly boring kitten.

Scepter Animation

in Necromancer

Posted by: GuildWarsPlayer.5608

GuildWarsPlayer.5608

It isn’t a projectile. It cannot be reflected. It goes through Projectile shields.

Making it a projectile would be nerfing it.

Ahhh okay. I’m just getting started so don’t mine me lol.

Thanks for your reply.

Scepter Animation

in Necromancer

Posted by: Softspoken.2410

Softspoken.2410

I kind of wish they’d make feast of corruption match that Risen Plaguebearer attack, where it bites multiple times. An extra bite for each condition, to really drive home the extra power you’re getting out of it.

It might sound really annoying though, so I’m not entirely certain.

I’m okay with the auto-attack being pretty minimal, and grasping dead is neat enough as-is. I just feel like feast of corruption needs more.

Mixing insults with your post is like pooping in a salad.
It’s pretty obvious, and nobody’s impressed.

(edited by Softspoken.2410)