Now before anyone reads further, this is not dps math.
I couldn’t care less what the scourge’s dps is in testing since things are highly subject to change still.
What I am currently looking at is boons, might application, potential off healing, barriers to cover spike damage (tankbusters?), and other defensive support that could trivialize a few fights to the point of it becoming a meme.
Let’s assume for a split second 100% boon duration and all “realistic” conditions on a foe (perma imobi, taunt, slow, and fear are impossible or at the very least wildly impractical in any scenario that isn’t being zerged by 50+ players)
With alacrity, Oppressive collapse has a 16.5 second cooldown and the might it applies lasts for 16 seconds. 10 conditions that are realistically found in any raid encounter would mean that you gain 20 might off of one skill with a .5 second window of downtime.
Use of dessicate immediately after would bring you up to 25 might. Dessicate has a 13.2 second cooldown with alacrity. So already, assuming 100% boon duration, you can upkeep 25 might on 5 people with arguably less effort than CPS.
But that’s not all that is offered, barrier values with even base healing power can cap out 10k hp classes with a single skill. non 10k hp classes will be likely fine when hit by spike damage due to the nature of them having high hp anyhow. (A reaper nailed by spike from greens in vg still has roughly 4k hp for example. adding barrier just makes it even safer for them.)
And the fact that this huge soaking mechanic can be applied to the entire raid by either using sand savant or simply having people stack in multiple shades (each can hit 5 players) means that only a single scourge is needed.
Moving back to might stacking, I have slopped together a theorybuild rather lazily.It’s worth noting that you gain 15% boon and condition duration from sand soul for simply having shades out, so you need nearly no boon duration from armors. You also gain 7% expertise from condition damage. (so roughly 180) which gives you a heft amount of free duration. Sigil of concentration is likely insanely unnecessary, but I’ll leave it in for a reason I’ll explain later.
http://gw2skills.net/editor/?vRQQJAroCV3A/NMEGqYAkAPAtKyieF-TxRhABAs/Qf6B6U5nTPAgZVCO5JAoR1fIEwi1A-e
With this build you have 65(+33%) might duration and 76.17333.. condition duration. 20% more bleed duration brings you to 96% bleed, and 76% everything else.
Frankly, if I weren’t so lazy I’d theorycraft a rotation to stack might.
BiP is used in literally every condition rotation I’ve ever seen for necromancer due to its high damage, the might it adds would only make mightstack scourge even easier.
Dessicate would likely also take a utility slot for the lifeforce gain alone, helping you to boost dps from dumbfire procs.
Now… there is no question of “will scourge be able to perform as a ps” but rather “how well does it perform other tasks” … and that will remain to be seen until we witness how valuable 5k barriers on 10 people is in the new raids.. and of course the dps since that’s all half of you care about.
Moving on to other utilities scourge brings. Condition to boon conversion on a 4 second cooldown.
What does this mean? This means matthias will be giving everyone aegis,regen, and resistance instead of burning, poison, and chill. This will likely trivialize the fight.
Abusing sigil of concentration before using your conversion means that the boons you gain will last even longer.
So. In summary, you lose (theoretically) minimal damage in order to apply 25 might trivially, have access to single skills that can cap out most classes’ barrier limit, and you convert conditions into boons on a 4 second cooldown (not counting alacrity)
Any questions?
Oh, and because I had forgotten for a moment. You can swap soul reaping for blood magic and viper’s to seraphs for a more fun “I’m a healer too, mom” build with ridiculous boon duration for conversions. Likely not raid “optimal”, but likely insanely fun in pug dungeons or fractals with most assuredly more damage than the average zealot revenant or whatever.
(edited by Murdock.6547)