Scourge and power gear

Scourge and power gear

in Necromancer

Posted by: KrHome.1920

KrHome.1920

I have read all the recent speculations about scourge as a condi based elite and reaper becoming power based… and I was pretty kittened to say the least, because I love power gear, I hate the reapers mobility issues and I was looking forward to a more mobile elite.

But then I took my time to read the scourge skill and trait descriptions:
https://wiki.guildwars2.com/wiki/Scourge

So why is everyone thinking scourge is all about condi?

It’s not!

Torch has a good amount of power damage. 4 has even a nice hybrid power/fire burst and 5 has a 2s second knockdown to setup a full dagger auto rotation – fixing one of the biggest dagger issues being too vulnerable while auto attacking. Dagger/Torch will be a good weapon combo.

Every punishment skill deals a good amount of direct damage. In contrast the condi damage is highly dependant on stripping a boon.

The Scourge traits offer options for sustain, condi and power damage. This seems to follow the same logic like the reaper traitline.

Shade skills deal direct and condi damage.

Scourge and power gear

in Necromancer

Posted by: felincyriac.5981

felincyriac.5981

but isn’t scourge even less mobile than reaper? I don’t see it providing any stab either.

Scourge and power gear

in Necromancer

Posted by: Sigmoid.7082

Sigmoid.7082

but isn’t scourge even less mobile than reaper? I don’t see it providing any stab either.

Depends on how well sand swell works and what its range is.