Scourge synergies for minion masters please!

Scourge synergies for minion masters please!

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Posted by: Bacchael.5372

Bacchael.5372

I would like to see manifest sand shade/sand savant x3 count as a turret minion so that there would be a greater synergy with Death Magic: Flesh of the Master, Necromantic Corruption and Blood Magic: Vampiric, Vampiric Presence.

Currently, a sand shade feels more like a well, but there’s no benefit from Blood Magic: Vampiric Rituals.

Edit: Since I’m spec’d as a MM and find most of my minions resilient, I don’t personally have a problem with sand shades having a health pool. Sand shade duration and fixed positioning made them extremely transient already, but since this appears to be the main point of contention… Honestly I’m fine with it either counting as a well or a minion. Neither Death Magic or Blood Magic seem to get a spot in many builds. I’d be dropping Blood Magic for it (if not for the extreme decay on barrier), but if Blood Magic had a proper synergy with it, I could see a nice support build out of that.

(edited by Bacchael.5372)

Scourge synergies for minion masters please!

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Posted by: Zefiris.8297

Zefiris.8297

Giving them health would make them useless. Scourge is not only a minion spec, and should not suffer when not specced for minion traits.

Might be worth to ask for a TRAIT that changes your shades that way.

Scourge synergies for minion masters please!

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

Scourge can make minions much more durable than normal with barrier application and condition cleanse and hit harder with might sharing. I would probably call that enough support for the archetype.

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Scourge synergies for minion masters please!

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Posted by: Bacchael.5372

Bacchael.5372

Giving them health would make them useless.

How exactly? It’s rare currently for my minions to die.

Scourge synergies for minion masters please!

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Posted by: Bacchael.5372

Bacchael.5372

Scourge can make minions much more durable than normal with barrier application and condition cleanse

Except for bone minions, they are already pretty durable. The barrier is seeming to be… questionable for any spec.

Minions can already cleanse conditions through other traits. I haven’t tried out Abrasive Gift, that may be worth while.

Sand shade just seemed thematically, like it should count as a minion.

(edited by Bacchael.5372)

Scourge synergies for minion masters please!

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Posted by: Brujeria.7536

Brujeria.7536

It wouldn’t break stuff. So yeah, make them count as minions for the purpose of traits, but dont give them health, that would break the skills.