Seeing Shroud Skills in the Hero Build Panel
Really am I the only one having an issue with this?
think so too ..
Would be nice. But its not really a priority problem. I will admit it is pretty silly that they add the whole skill display in hero panel but they forget to add certains skills.
Would be nice. But its not really a priority problem. I will admit it is pretty silly that they add the whole skill display in hero panel but they forget to add certains skills.
That’s all I’m saying. It not a mechanic problem so not a priority but at the same time this won’t effect balance and won’t need to be intensely play tested. Thus it might be easier to implement than other things thus right in line with the changes ANET actually likes to make.
On the other hand with anets matrix coding it could break any number of things. They managed to break waypoints in dungeons when not even touching dungeons for bug fixing.
I just want to be able to see trait/shroud skill interactions when making a build. Is that so much to ask?