Shouts + Rune of Soldier = Group support
This is where the real problem with your logic lies. The Necromancer can still be a very selfish class while still retaining sufficient team support in the form of +1 to 2 reliable blast finishers and maybe picking up a projectile absorb or some offensive ally-affecting traits. This is especially true because you’re treating the DPS as if it’s the Necromancer’s forte, where it simply is not given how few damage modifiers the class has. If the Necromancer’s specialty is supposed to be CC / DPS, then why is the Ele superior at both of those things all while having more team support at the exact same time? I’ll tell you why: because the Necromancer is currently not where it should be in terms of balance; it’s weak. That’s why people ask for team support.[/quote]
You’re absolutely right about the lack of finishers. Though I hate necro’s lich form it is the highest dps output in the game and as far as cc goes a necro can keep permanent chill, poison, and weakness on single targets which is a great indirect form of group support. I dont see ele maintaining that kind of cc or competing with lich’s dps, however they also aren’t as squishy as necros either and offer much more group direct group support.
I’m not saying you’re all wrong but i think anet meant for necro’s to support in specialized ways such as boon corrupting/stripping and high cc uptimes vs the typical in your face support that every other class has. In the end blood magic is being more group focused so everybody wins.
I think you are talking about PvP and Rising Dusk is talking about PvE. It’s the only way I can see your claims about ele being lower dps and more tanky than necro being valid.
This is silly… even if you want to pretend trooper is good utility (it’s not…), many classes would do it better. Eles cleanse condis on regen cast, which they can do nonstop during a whole fight if they needed to. Warriors actually have good benefits for the group on their shouts, and can spam them every 20 seconds. And these classes can do this while also dealing damage well in excess of what a Necro is capable of.
Necros already do mediocre damage while fully spec’d for damage. Can you imagine how bad it would be just to provide this mediocre level of utility? And you expect this to outshine the other classes?
This is truly the problem though, even If we reach a decent amount of support, another class can do it better without giving anything up. Necros need some form of support that makes them special, that other classes can’t do. Anyway, back on topic!
Depends what you speak of, pve or pvp… Honestly, I think It’s a terrible idea in both, though pve more then pvp. The shouts are gonna end up being useless cause they do pathetic damage because Anet doesn’t want necros to be out of control and minor debuffs, cause… We don’t want necros to be OP. I’ll give you all money these shouts become quickly forgotten, mainly in the pve aspect.
Necro main since beta, MMO fanatic and avid beta tester.