(edited by Wayfarer.2051)
Shrouded Knight, a build proposition
Hmm this is a curious build, I’m going to give it a shot. It is very similar to the way I role minionmancer in SPVP.
I am unable to see your skills within the link provided. Going to need to see your traits.
Hmm this is a curious build, I’m going to give it a shot. It is very similar to the way I role minionmancer in SPVP.
I am unable to see your skills within the link provided. Going to need to see your traits.
If you mena the link is bad, try to copypasta it.
Otherwise im 30/0/0/20/20 with, II-IV-XII, II-VIII and II-VI (Strange how EVERY II trait for Necros is actually pretty viable right now, huh?)
For skills I go Well of Blood, Power, Suffering, Spectral Grasp and Lich.
Dagger/Focus, Staff
This is a pretty interesting build, definently good for fighting 2 monsters at a time. I might give it a shot in PVE tonight. Swap out well of power for plague signet, and well of blood for consume conditions and you also have a pvp build (not sure how viable just yet) but I like it. Thanks for the info.
Hi, I also play a similar build in PvE dungeons/solo.
http://www.guildhead.com/skill-calc#mVVzMm9cmMChomMChox9MGGMabVRzR
For utility I change skills depending on the fight but wells do really great support in pve.
Well of Corruption – for Dredge like fight (strong booning)
Well of Power – for heavy condition fights
Summon Flesh Wurm – somewhere in the corner/behind a pillar for extra escape
Spite ‘X’ trait is a nice condition on trash (on bosses I change it to VII on max range fights or VI for extra might)
Blood Magic V + Vampiric 15 gives some extra healing with Axe 2 skill.
Soul Reaping I for some defensive (Fear is almost a 100% condition and can save ur butt), VIII is for when You need to GTFO but can be changed accodting to player prefferences to buff Dearh Shroud as You like.
I geared my Necro with “Knight” armor (exotic) with 6 Ruby Orb (I just find Orbs better than Runes in some cases) Knight Axe/Warhorn (rare) Berseker Jewelery (rare and 1 green)
So my gear still needs update.
2950 Power
39% crit chance 59% crit damage
2300 armor
~20,300 HP
Spectral Walk is good for get in melee range put down a well and quicly escape with spectral recall.
Considering that Emeralds give Precission as Main Attribute, I’ve been working on orbs as well, there are just no good Power/Tough runes and rarely any with condition duration but without damage.
It woudl add a nice ammount of Critchance.
I gave the build a shot last night, it may be better in Orr but against karkas this build isnt too effective due to the tons of weakness. Makes farming difficult. It was okayish in dungeon, but not enough for me to sacrifice blood is power and epidemic
I gave the build a shot last night, it may be better in Orr but against karkas this build isnt too effective due to the tons of weakness. Makes farming difficult. It was okayish in dungeon, but not enough for me to sacrifice blood is power and epidemic
I just turn weaknes sinto Might with Well of Power. Nets me around 9 stacks in a normal fight against the young.
I gave the build a shot last night, it may be better in Orr but against karkas this build isnt too effective due to the tons of weakness. Makes farming difficult. It was okayish in dungeon, but not enough for me to sacrifice blood is power and epidemic
I just turn weaknes sinto Might with Well of Power. Nets me around 9 stacks in a normal fight against the young.
It certainly does, just the CD for it is a bit long for farming in general. It definently works against a single monster well, and the constant life force supplied is pretty nice. I see the concept for the build hes looking at, and I like it. Just for PVE I don’t it as useful as the condition build. I really do want to try this build or something similar to it in PVP tonight, mostly focusing on pulling enemies to me surrounded by marks ect.