Simple solutions to an awful class mechanic?

Simple solutions to an awful class mechanic?

in Necromancer

Posted by: Malchior.1928

Malchior.1928

-PERMA-stability.
Solves pingpong necros in pvp and dungeon trash runs. Because nobody likes being kicked from an AC pug

-single mobility/invulnerable skill
http://leaguecraft.com/spell/sanguine-pool.xhtml
Ninja this so hard Anet.
Solves mobility problems. Solves 1hko when out of dodges in high end pve. no need for peelers- we can become self-sufficient necrophilic loners again. Blood suddenly becomes viable… oh wait

edit:

-Axe Cleave.

[QQ] A Quaggan in Arah

(edited by Malchior.1928)

Simple solutions to an awful class mechanic?

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Posted by: Bhawb.7408

Bhawb.7408

First part is called Shade, and its OP for fairly obvious reasons.

Sanguine pool would help with invuln, but it has literally no mobility in it at all. You don’t move faster at all, you can use it to dodge skillshots, especially stuns, and give yourself a little bit of time for CDs or to get back to safety of team/tower. But you move at exactly the normal speed, and people slowed over you really doesn’t do anything.

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Simple solutions to an awful class mechanic?

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Posted by: Tutankhamun.3679

Tutankhamun.3679

Its pretty much what plague form is… Sorta..

Simple solutions to an awful class mechanic?

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Posted by: shadowfoxlotus.5109

shadowfoxlotus.5109

Here is a solution, allow us to use finishers in Deathshroud, or change the mechanic to either control your minions or to do something better.

Simple solutions to an awful class mechanic?

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Posted by: Malchior.1928

Malchior.1928

@Bhawb: … Shade? what is that. Is it some name for a foot in the grave build?
Also, I could see sanguine pool adding swiftness for 2 seconds or something of the like. Unhampered movement with a speed boost sounds like decent mobility to me.

@Tutankhamun: the only problem is its once every 180 seconds, you cant heal in it, it is weak to multi-hit focus fire.

@Shadowfoxlotus: I still feel stability would be a better fix than DS finishers.

[QQ] A Quaggan in Arah

Simple solutions to an awful class mechanic?

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Posted by: RashanDale.3609

RashanDale.3609

-single mobility/invulnerable skill
http://leaguecraft.com/spell/sanguine-pool.xhtml
Ninja this so hard Anet.
Solves mobility problems. Solves 1hko when out of dodges in high end pve. no need for peelers- we can become self-sufficient necrophilic loners again. Blood suddenly becomes viable… oh wait

Blood magic becomes viable? what are you talking about?? 1 new bloodthemed skill doesnt suddenly make blood magic any better.

Shade:
http://wiki.guildwars2.com/wiki/List_of_historical_traits#Necromancer_traits
the old, permanent version of Foot in the Grave, just like you suggested

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
Gunnar’s Hold

Simple solutions to an awful class mechanic?

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Posted by: Malchior.1928

Malchior.1928

@RashanDale: it was a joke

[QQ] A Quaggan in Arah

Simple solutions to an awful class mechanic?

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Posted by: Andele.1306

Andele.1306

Shade was a historical trait that made us immune to all types of cc and movementspeed reductions (funny because it even let you use out of combat ms in combat if you managed to keep 100% ds somehow by not using the well bomb spectral build) in beta; i still think they should return it but only as a immunity to control loss, stuff like interrupts go trough it (so you cannot be stun, knocked down or force moved, but casting one on you will interrupt/put current skills on the 3 sec cooldown) and Chill, Cripple and Fear working normally.
Sanguine pool in LoL actually increases the movementspeed of vlad during the animation time, when it didnt you could have stunned him and he would have self saced/degened his hp to 0, so it was like yorick ulti bug but a deny, was patched in around 3 hours post release.
Transforms in general need a change (not to lock off your right side skillbar).

As for the stability/finishers thing, finishers can technically be used in DS, its just the lag/cast trick, something that should be fixed, but not really a priority for now.

When life gives you lemon, ask if its from a anime or manga.

Simple solutions to an awful class mechanic?

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Posted by: MethaneGas.8357

MethaneGas.8357

No, no and no.

/15 chars

Necro, Ele, Mesmer, Guardian and Warrior, DR[OHai]
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Simple solutions to an awful class mechanic?

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Posted by: Malchior.1928

Malchior.1928

@MethaneGas: Great contribution. I like your arguments, justification, and creative suggestions.

[QQ] A Quaggan in Arah