I have a couple of skills that I feel need a bit of a buff in order to help their usability and make them viable options. Some of these are simple changes, while others, although subtle, would be drastic changes. So lets get into a couple of them.
- Spectral Wall: Add the function to make this skill convert projectiles into life force. Spectral wall is an interesting skill, but it lacks function outside of a very niche use. Giving it a means to block projectiles while fueling shroud would be pretty amazing. Considering its cool down it wouldn’t compete with corrosive poison cloud but rather offer up other builds an alternative option. And could be good enough to make Spectral mastery worth using over vital persistence.
- Spectral Grasp: give charges to this skill. I feel that if any skill on the necromancer should have charges its this one. Considering its a fairly predictable pull, giving it a second use could be quite good. I don’t feel it needs the ability to pull extra people, but the extra charge is something that would be amazing. And would be yet another reason along with spectral wall to take spectral mastery.
- Well of Darkness: Add damage to the well and apply a debuff that prevents foes from blocking attacks. The damage doesn’t have to be very high. But adding a means for allies to strike foes struck by the well without their attacks getting blocked would be a great way to support your allies while not buffing their overall damage. Necromancer’s well damage is already fairly low as well and even with a bit of extra damage on top of this wouldn’t push necromancer’s damage hardly at all. But it would be a very nice addition for the well user.
- Well of Power: Add the function ‘gain stability when a condition is converted by well of power’. Necromancer need more stability. And adding it here would be great for them. They need this access and adding it to a well would be perfect
- Blood is power: Increase radius of might given to 360. Not a big change. Its radius would be nicer if it was 600, but even a small increase would be nice to help promote the support aspect of the profession. 10 might is good, but its nothing in comparison to what other professions give, so is it honestly too much to ask for increase of radius for this? I don’t think so.
- Deathly swarm: Give it some life force production. Condi set ups lack life force gain. This would be a welcome change.
- Enfeebling blood(PvE): Increase the bleed to 3 stacks and the boon conversion to 2. As it stands right now, this skill is a DPS loss in PvE for using it in most situations. 3 stacks of bleed still might not be enough for it, but it wouldn’t hurt to be able to include it in our rotation.
- Reaper’s Touch: Remove the bouncing factor from it and make it a pulsing aoe with 240 range that grants regeneration to allies and applies vulnerability to foes in that area. 3-4 seconds. I don’t care much for bouncing skills most the time. So this is more a personal change for myself.. Especially considering this skill that says 1,200 range but is far better used in melee range to gain maximum effectiveness from it. So I personally would prefer it to function optimally at range.
- Summon Bone Minion: Up the number of bone minions summoned from 2 to 4. This skill is just not that good when compared to other minion skills. It doesn’t have a place and that 1 extra minion doesn’t make up for the utility the other minions provide. A simple change, but minions as a whole really need a rework, and this would be a nice place to start.
- Harrowing Wave: Add life force per target hit to this skill. I’m not going to suggest too many changes to the scourge before release since I haven’t had too much time to play with and test things out. However with my past experience with Condi necromancer which I’ve been playing since 2013, this just screams the same issues that condi necro has always had. Torch needs a means of producing life force, even if its a small amount.
And with that, that’s all I’ve got right now. I also have ideas for Lich form since that skill is fairly mediocre at the moment, but that deserves a post all its own. So let me know what you think, and if you have anything to add, please feel free to post it in the comments and be respectful.