Skill Suggestions: Rending Curse, Chillblains

Skill Suggestions: Rending Curse, Chillblains

in Necromancer

Posted by: Nahtei.8746

Nahtei.8746

With the new way that vulnerability works, I believe that the second attack on the necro scepter chain skill, Rending Curse, should inflict vulnerability. As a suggestion i think 2 stacks of vulnerability for 6 to 8 seconds should suffice, it would help increase condition dps even more and probably make the condition build more playable. A lot of people complain that the damaging conditions for necro are too weak. I also think the mark skill, Chillblains, should also convert 2 boons to conditions when triggered, since the original skill in guild wars 1 removed enchantments in an AoE way. I’m sure many players would like to see this addition to these skills happen to make the necro equally formidable with conditions.

Skill Suggestions: Rending Curse, Chillblains

in Necromancer

Posted by: Malchior.1928

Malchior.1928

I like the idea of Chillbains converting 2 boons to conditions. ^^ Although I don’t want a cooldown increase to add this effect, so I’m kind of conflicted about it.

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