Skirmish Condi Bomb Necro question.

Skirmish Condi Bomb Necro question.

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Posted by: Straegen.2938

Straegen.2938

I have been getting absolutely destroyed the last week or so by condi bombs coming from Necros. The combat log hasn’t been much help and I want to play the build so I can learn how to counter it better.

Anyone got a decent version of this build that drops enough condi to kill a player in a couple seconds? So fast that even a Shadow Step and Return do nothing to prevent a death.

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Posted by: gavyne.6847

gavyne.6847

Necros don’t have that good of condi burst ever since they nerfed chill damage, and even pre-nerf it wasn’t top tier. Compared to other classes we’re quite mild. If you got condi bombed down, are you by chance running a condi build yourself? Because necros are good at transferring all that condi you pump out right back to you, and that’s pretty much our “burst”.

That or you got into a fear lock rotation but it’s not as effective now since nightmare runes got nerfed (it no longer passively fear).

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Posted by: Straegen.2938

Straegen.2938

Necros don’t have that good of condi burst ever since they nerfed chill damage, and even pre-nerf it wasn’t top tier. Compared to other classes we’re quite mild.

It is definitely a Necro strike that is not boon corrupt or condi xfer related. It lands on me after a few seconds into the fight and it loads most of the condi types (which makes it deadly for builds with stack clears but lacking a cleanse). It also can reapply ever 20s-30s. I have seen the build from a handful of different guilds now. The total spam jams up the combat log making it difficult to see the underlying skill.

I will run with video on for a while and see if I can break it down. Happens fast and my builds are melting ridiculously fast. Especially since I run some very heavy condi removal.

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Posted by: Muchacho.2390

Muchacho.2390

Well with terror (fear does damage) i could see a condi burst necro build but i dont think terror is a common choice these days. Our meta condi builds kill more by overloading our enemies with unique conditions so that cleanses cannot deal with it. Well if you want to avoid this overloading it will be hard since every chill application will also put bleed and vuln on you. So just a ice sigil proc alone can give you 3 conditions and we even have more like torment, weakness, fear, burn, posion, cripple etc. Honestly getting 5 or more conditions on our enemies is not difficult in condi builds.

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Posted by: Grumpton.4906

Grumpton.4906

Signet of Spite?

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Posted by: narcx.3570

narcx.3570

If you’re sure there weren’t any boon corruptions involved, they were probably using Master of Corruption to load themselves with damaging conditions (like you get from Blood is Power and Corrupt Boon) and then transferred them to you. Nobody really does this outside of PvE though because you get totally screwed over if you get interrupted or quickly ranged (dagger xfer is 900).

Other than that, I dunno, Signet of Spite’s active looks like a condition bomb, but damage-wise, it’s only 2 stacks of bleed and 2 stacks of poison… So it wouldn’t kill you by itself.

Either that, or one of your teammates is condition bombing the necro, and they are sending it straight back to you. Because on their own, a necro’s not really “bombing” anyone without boon corruption.

(edited by narcx.3570)

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Posted by: gavyne.6847

gavyne.6847

Since it’s WvW, it could be the runes they’re using also. Perplexity can still stack good amount of confusion. Do you remember if there was confusion in your stacks?

Also if it wasn’t a 1v1, it’s easy for a necro who got large stacks of burn, confusion, and torment to send it all to you. Other classes are able to open up with large condi bursts, and while necros don’t really have that condi burst, we’re good at transferring them. So by chance were you playing with a condi warrior, mesmer, or rev?

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Posted by: Straegen.2938

Straegen.2938

If you’re sure there weren’t any boon corruptions involved, they were probably using Master of Corruption to load themselves with damaging conditions (like you get from Blood is Power and Corrupt Boon) and then transferred them to you. Nobody really does this outside of PvE though because you get totally screwed over if you get interrupted or quickly ranged (dagger xfer is 900).

I bet you got it right here. Plague Sending, Plague Signet and Master of Corruption could easily bomb a player with very little notice. Add on Epidemic and watch groups melt. This “bomb” is coming from highly skilled players in very dangerous skirmish groups.

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Posted by: Cecilia.5179

Cecilia.5179

Signet of Spite is does pretty negligible damage. Whatever condi burst kills you is from something else. For example, thief can land multiple damaging conditions on you like it’s nothing.

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Posted by: gavyne.6847

gavyne.6847

Yeah signet of spite is pretty weak in terms of damage. It overloads you with condi’s but doesn’t actually load large stacks of damaging condi’s. Blood is Power gives you long duration bleeds, but it doesn’t tick for that high. You shouldn’t die in “seconds” from it.

Honestly I would look at your team mates or players on your side, culprit is likely someone focus target the necro, load them up with condi’s and the necro transferred it back to you. That’s currently our best burst…by utilizing other classes’ condi and they honestly have faster & larger burst than we do.

Like nothing makes me happier to see a warrior come raging after me, and I transfer all that burn onto a team mate of theirs. Of course I’m not out of heat even after the condi transfer, because warriors can stick on you like crazy.

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Posted by: Waffle.3748

Waffle.3748

If you’re sure there weren’t any boon corruptions involved, they were probably using Master of Corruption to load themselves with damaging conditions (like you get from Blood is Power and Corrupt Boon) and then transferred them to you. Nobody really does this outside of PvE though because you get totally screwed over if you get interrupted or quickly ranged (dagger xfer is 900).

I bet you got it right here. Plague Sending, Plague Signet and Master of Corruption could easily bomb a player with very little notice. Add on Epidemic and watch groups melt. This “bomb” is coming from highly skilled players in very dangerous skirmish groups.

1. Load up an immobile target such as a necro, guardian, non-shiro rev. For our wombo combo this ends up being like 15-20 poison, 10ish burn, 15ish bleeds, anywhere from 10-20 torment, some confusion from corrupting retal, and all the other nondamaging conditions.
2. Press Epidemic (multiply conditions for however many necro/reaper use it)
3. Stow weapon and watch everyone die.

(edited by Waffle.3748)

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Posted by: Straegen.2938

Straegen.2938

1. Load up an immobile target such as a necro, guardian, non-shiro rev. For our wombo combo this ends up being like 15-20 poison, 10ish burn, 15ish bleeds, anywhere from 10-20 torment, some confusion from corrupting retal, and all the other nondamaging conditions.
2. Press Epidemic (multiply conditions for however many necro/reaper use it)
3. Stow weapon and watch everyone die.

FYI you guys have been melting us with this “trick”. You caught my buddy with 38 stacks of bleed and a host of other condi in one burst last night as he was annoying your crew. We started steering clear of you guys when there is more than two with a Necro/Reaper in the mix. Full health, get bombed, take a step, dead.

It is evil… pure evil. Fortunately it seems to take skill to pull off so nobody is spamming it just yet.

It was fun running with you when we were on the same server… PIA to fight against you.

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(edited by Straegen.2938)

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Posted by: gavyne.6847

gavyne.6847

It requires skill to epidemic? Whoa, let’s not get too carried away :p

Reason it’s not used widely is because if you bring resistance & cleanse, the heavy condi comps end up getting screwed. It’s how it works in ZvZ. Problem with WvW roaming is everybody thinks they don’t need to bring resistance & cleanse, and that they could just cheese condi dump. That’s why we see so many min/max cheese builds roaming. So it ends up being whoever condi dumps first wins, which is lame as hell.

People small group roaming tend to either bring full power burst or full condi. If you try to play it more like sPvP, you’ll find yourself doing a lot better against full condi comps. As necros are ever so easy to train down.

(edited by gavyne.6847)

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Posted by: Waffle.3748

Waffle.3748

It requires skill to epidemic? Whoa, let’s not get too carried away :p

Reason it’s not used widely is because if you bring resistance & cleanse, the heavy condi comps end up getting screwed. It’s how it works in ZvZ. Problem with WvW roaming is everybody thinks they don’t need to bring resistance & cleanse, and that they could just cheese condi dump. That’s why we see so many min/max cheese builds roaming. So it ends up being whoever condi dumps first wins, which is lame as hell.

People small group roaming tend to either bring full power burst or full condi. If you try to play it more like sPvP, you’ll find yourself doing a lot better against full condi comps. As necros are ever so easy to train down.

Anyone can press Epidemic. It doesn’t take skill to activate any ability in this game. People have a limited amount of resistance and cleanse, just kill the people providing the resistance (usually a Mallyx rev) since they rarely cleanse themselves. can’t provide resistance while being CC’d, and make for good Epidemic targets.

As for condi being cheese or whatever, it’s the most flexible composition for us because it counters large unorganized blobs that don’t have team cleanse and it counters the current boonstack meta utilized by organized groups. Our comp reflects what we spend 99% of our time fighting.

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Posted by: Straegen.2938

Straegen.2938

Reason it’s not used widely is because if you bring resistance & cleanse, the heavy condi comps end up getting screwed. It’s how it works in ZvZ. Problem with WvW roaming is everybody thinks they don’t need to bring resistance & cleanse, and that they could just cheese condi dump. That’s why we see so many min/max cheese builds roaming. So it ends up being whoever condi dumps first wins, which is lame as hell.

Yeah, I don’t think you have fought these guys before. They have a ton of overlap taking significant fire power to bring them down and when that condi nuke hits, game over man… game over.

I run Shadow Step, Signet of Agility, Escapists, Trickster, Pain Response and Withdraw. It hits, try and take one step, try and activate anything… dead. I won’t call it OP since it is a constructed party that requires skill to consistently make that “trick” work but it sure feels like it when it hits. Players just fall over.

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Posted by: Usagi.4835

Usagi.4835

Bad Cinnamon. You’re going to get Epi nerfed.

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