Something I don't get

Something I don't get

in Necromancer

Posted by: Rikimaru.7890

Rikimaru.7890

Now this is no big problem but I am curious.
As we all know only projectiles can pierce but skill 1 of Reaper’s Shroud inherits effects from Life Blast. And as we know the Unyielding Blast trait gives Life Blast the pierce effect and Vulnerability condition.
So what will the pierce effect do to these melee attacks?
Will it have no effect? Or will it perhaps give the ability to hit more foe’s?

Something I don't get

in Necromancer

Posted by: Zetsumei.4975

Zetsumei.4975

Now this is no big problem but I am curious.
As we all know only projectiles can pierce but skill 1 of Reaper’s Shroud inherits effects from Life Blast. And as we know the Unyielding Blast trait gives Life Blast the pierce effect and Vulnerability condition.
So what will the pierce effect do to these melee attacks?
Will it have no effect? Or will it perhaps give the ability to hit more foe’s?

Would be cool if this trait increases melee shroud auto’s range

Kurodaraku – Necromancer | Kuroshikon – Ranger
Officer of [DEX] Deus Ex Machina Eu and [Fus] Fus Ro Dâh
Ruins of Surmia

Something I don't get

in Necromancer

Posted by: Sigmoid.7082

Sigmoid.7082

Think the fact is cleaves and stacks shroud #1 buffs faster, vuln and might, is enough as it is