Something every necro needs to do at least once in their live time.

Something every necro needs to do at least once in their live time.

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Posted by: Mayama.1854

Mayama.1854

- Join WvW
- wait till one enemy team attacks the worm (whatever its name is)
- sneak to it
- target the worm
- hit epidemic
- collect 20 bags or more

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Posted by: SimVanLee.3421

SimVanLee.3421

I am 55 now and i never been to WvW since Beta…but that sounds FUN

Corvin Bloodroot † 80 Sylvari Necro † Kodash
Corvin Caboom † 80 Norn Engineer † Kodash
Corvin Mistwalker † 80 Norn Revenant † Kodash

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Posted by: Ramza Wyvernjack.6895

Ramza Wyvernjack.6895

Wooooorm?
What worm?

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Posted by: Mayama.1854

Mayama.1854

The one close to the blue castle

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Posted by: Brogin.2395

Brogin.2395

It’s a grub.

Don’t rub the grub.

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Posted by: SimVanLee.3421

SimVanLee.3421

Don’t Hassel the HOFF

Corvin Bloodroot † 80 Sylvari Necro † Kodash
Corvin Caboom † 80 Norn Engineer † Kodash
Corvin Mistwalker † 80 Norn Revenant † Kodash

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Posted by: Konrad Curze.5130

Konrad Curze.5130

sssshhhhhhh…if ANet discovers that one of our skills does not have a bug and its actually good for killing people, they will “fix” it

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Posted by: LeetKony.5627

LeetKony.5627

Sounds interesting — what conditions does the worm have? Going to check this out tonight, maybe I can finally get a kill in WvW

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Posted by: phamtrinli.6425

phamtrinli.6425

sssshhhhhhh…if ANet discovers that one of our skills does not have a bug and its actually good for killing people, they will “fix” it

you are my hero

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Posted by: Mayama.1854

Mayama.1854

Sounds interesting — what conditions does the worm have? Going to check this out tonight, maybe I can finally get a kill in WvW

The worm has no condition, its the zerg that stacks every possible condition on it to kill it and because the worm and the other factions in WvW are enemys you can spread it back to them.

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Posted by: RashanDale.3609

RashanDale.3609

sssshhhhhhh…if ANet discovers that one of our skills does not have a bug and its actually good for killing people, they will “fix” it

in this otherwise rather depressing subforum, you just made my day ^^

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
Gunnar’s Hold

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Posted by: Karther.7481

Karther.7481

Epidemic is also incredibly funny on Guild Claimant or Tower/Keep Lord NPCs within WvW. Really turns the tide of a battle when a whole group practically puts 25 stacks of bleed, vulnerability and a hude stack of every other condition known to Tyria on themselves. Then try two Necromancers both hitting Epidemic on the same target.

Rhelex – 80 Asura Necromancer
Time To Leave [GTFO] – a WvW Guild
Piken Square server

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Posted by: Zero Neutral.7341

Zero Neutral.7341

Epidemic is also incredibly funny on Guild Claimant or Tower/Keep Lord NPCs within WvW. Really turns the tide of a battle when a whole group practically puts 25 stacks of bleed, vulnerability and a hude stack of every other condition known to Tyria on themselves. Then try two Necromancers both hitting Epidemic on the same target.

Conditions have maximum numbers of stacks :-(

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Posted by: LeetKony.5627

LeetKony.5627

Had a follow up question and sorry in advance if this isn’t the right place to ask — but let’s say I put on conditions of:

poison for 6 seconds
bleed for 8 seconds

on 1 foe. When I hit epidemic, do the conditions that spread to other foes start w/ poison/bleed for full 6/8 seconds — or does it only have the time left from when I actually spread it? (let’s say I hit epidemic 4 seconds after I cast bleed — will the full 8 seconds transfer or only 4?)

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Posted by: Lucubration.8361

Lucubration.8361

E-hehehehe. Hehe. He.

I think you just gave me a new goal in life.

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Posted by: Devilsmack.5736

Devilsmack.5736

You can also target a Guardian that is buffed up like the is no tomorrow, Cast Corrupt Boon and then Epidemic and see the lil numbers fly.

Alanna Grisel (M) / Devilsmack (N)
Kildemort (W) / Killer Claws (G)
Deadly God (En) – Fort Aspenwood

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Posted by: Angry Flying Squirrel.3041

Angry Flying Squirrel.3041

Had a follow up question and sorry in advance if this isn’t the right place to ask — but let’s say I put on conditions of:

poison for 6 seconds
bleed for 8 seconds

on 1 foe. When I hit epidemic, do the conditions that spread to other foes start w/ poison/bleed for full 6/8 seconds — or does it only have the time left from when I actually spread it? (let’s say I hit epidemic 4 seconds after I cast bleed — will the full 8 seconds transfer or only 4?)

They are at the exact state when you used epidemic. So if one of the bloods only has 1sec left on your target than 1sec bleed is sent to all.

So to answer your question only 4.

Setnnex-Necro

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Posted by: Ansel.4351

Ansel.4351

Corruption boom is really bad, nothing become a really usefull for its cd.

I corrupt a warrior with 22 stacks of might and it become 1 stack of some useless condition, instead of 22 stacks of bleed.

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Posted by: phamtrinli.6425

phamtrinli.6425

so a question about stacks of bleeding:

say you get a mob up to 8 stacks of bleeding

does the timer that is around the icon for those stacks apply to all of the stacks, or just the last one you put on?

I’ve been noticing when I try to stack bleeds on a mob that stacks keep disappearing before the timer runs out… or is it just another bugged necro mechanic? = =

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Posted by: Mezirah.4983

Mezirah.4983

Corruption boom is really bad, nothing become a really usefull for its cd.

I corrupt a warrior with 22 stacks of might and it become 1 stack of some useless condition, instead of 22 stacks of bleed.

I’m glad someone said it. Other people claim this is our best skill and paired with epidemic we are viable. This can maybe be said for tournaments which I don’t do.

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Posted by: gldisater.5891

gldisater.5891

so a question about stacks of bleeding:

say you get a mob up to 8 stacks of bleeding

does the timer that is around the icon for those stacks apply to all of the stacks, or just the last one you put on?

I’ve been noticing when I try to stack bleeds on a mob that stacks keep disappearing before the timer runs out… or is it just another bugged necro mechanic? = =

the timer is the last stack put on

Constans lvl 80 Necro
Kade Carrion lvl 80 Mesmer
Sorrow’s Furnace

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Posted by: phamtrinli.6425

phamtrinli.6425

so the #1 stack in a stack of 8 bleeds can expire before the timer that is shown does? man that is misleading :\

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Posted by: Sjach Darasv.3729

Sjach Darasv.3729

Might gets converted to weakness, it only stacks once but 22 stacks of might = 22 seconds of 33% reduced damage, imo not useless. Regeneration converts to bleed.

~Lone Shadow~

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Posted by: tluv.5821

tluv.5821

When running dungeons, have two two necros run with wells and it is game over.

[EG] Ethereal Guardians
Formerly [QT] Questionable Tactics

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Posted by: ichyboy.2315

ichyboy.2315

gonna try this one when i get home from work today… In..teres….ting…. mwuahhahaha

Ichyboy LvL 80 Sylvari Necromancer
Tarnished Coast Server

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Posted by: Mayama.1854

Mayama.1854

Corruption boom is really bad, nothing become a really usefull for its cd.

I corrupt a warrior with 22 stacks of might and it become 1 stack of some useless condition, instead of 22 stacks of bleed.

So you removed 22 stacks of might of a warrior and complain?

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Posted by: Kirika.9120

Kirika.9120

You can also target a Guardian that is buffed up like the is no tomorrow, Cast Corrupt Boon and then Epidemic and see the lil numbers fly.

Aye, and your Corrupt Boons will be blocked by his Aegis or just fail for no reason like this spell almost always does..

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Posted by: Vibe.2861

Vibe.2861

Problem with Corrupt Boon is that it doesn’t do anything / misses over half of the time.

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Posted by: Ramza Wyvernjack.6895

Ramza Wyvernjack.6895

Corruption boom is really bad, nothing become a really usefull for its cd.

I corrupt a warrior with 22 stacks of might and it become 1 stack of some useless condition, instead of 22 stacks of bleed.

Weakness makes it so half the time, their abilities do 50% less damage and cannot crit.
If you think that’s weak, you should play a warrior, cuz clearly you’re just interested in damage.

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Posted by: Konrad Curze.5130

Konrad Curze.5130

You can also target a Guardian that is buffed up like the is no tomorrow, Cast Corrupt Boon and then Epidemic and see the lil numbers fly.

and then you see that corrupt boon did absolutly nothing 9/10 times, and you cry yourself to sleep

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Posted by: Sjach Darasv.3729

Sjach Darasv.3729

You can also target a Guardian that is buffed up like the is no tomorrow, Cast Corrupt Boon and then Epidemic and see the lil numbers fly.

and then you see that corrupt boon did absolutly nothing 9/10 times, and you cry yourself to sleep

or you can use the well that converts all their boons to conditions for 5 seconds stand in the middle and type /dance :p

~Lone Shadow~

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Posted by: Razenove.8230

Razenove.8230

or you can use the well that converts all their boons to conditions for 5 seconds stand in the middle and type /dance :p

Last I checked Well of Corruption converts 1 Boon every second for 5 seconds. So not so great against one Gaurdian with a million of them up. ^^

Corrupt Boon on the other hand…

When you win the lottery, and it doesn’t fail.

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Posted by: Sjach Darasv.3729

Sjach Darasv.3729

or you can use the well that converts all their boons to conditions for 5 seconds stand in the middle and type /dance :p

Last I checked Well of Corruption converts 1 Boon every second for 5 seconds. So not so great against one Gaurdian with a million of them up. ^^

Corrupt Boon on the other hand…

When you win the lottery, and it doesn’t fail.

Tooltip: Target area pulses, converting boons on foes into conditions, says nothing about converting 1 at a time, and even if it is I never had a problem taking on guardians using it. Unless they come charging at me with a hammer, and then summon a spirit hammer, but that is more of a case of i can’t kitten move when i’m being knocked down thrown 500 ft away from where i was previously faceplanted and then have the same effect repeated by whichever one didn’t just previously do it to me lol.

~Lone Shadow~

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Posted by: Knote.2904

Knote.2904

Corruption boom is really bad, nothing become a really usefull for its cd.

I corrupt a warrior with 22 stacks of might and it become 1 stack of some useless condition, instead of 22 stacks of bleed.

Weakness makes it so half the time, their abilities do 50% less damage and cannot crit.
If you think that’s weak, you should play a warrior, cuz clearly you’re just interested in damage.

Actually weakness makes it so half the time, NON CRITS do 50% less dmg.

So basically if you have 0 crit chance, you will basically do 25% less dmg on average (50% chance to do 50% less dmg).

If you have 50% crit chance (not uncommon for most power builds) that’s only 12.5% dmg reduction on average.

Then there’s the fact that it does absolutely nothing to condition dmg. So basically weakness is only good against power builds that have no crit. Even then only 25% dmg reduction.

They really should change weakness to just be a flat 25% dmg reduction overall crit or not.

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Posted by: Ramza Wyvernjack.6895

Ramza Wyvernjack.6895

Fine so I read part of it wrong, but you still forgot to add that it slows the endurance bar, meaning less dodging which again leads to taking more damage and being easier target for combo’s, in pvp, that’s comedy gold.

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Posted by: Jackal.7432

Jackal.7432

so the #1 stack in a stack of 8 bleeds can expire before the timer that is shown does? man that is misleading :\

It’s not really.

Stack 1 applied for 8 seconds
2 seconds pass
Stack 2 applied for 8 seconds
2 seconds pass
Stack 3 applied for 8 seconds
2 seconds pass
Stack 4 applied for 8 seconds

At this point, there are 4 stacks of bleeding, and bleeding will wear off in 8 seconds. Not all of the stacks will be on for 8 more seconds, but 8 seconds is when the target will stop bleeding.

2 seconds pass

At this point, the first stack has been on for 8 seconds, so it wears off. Now there are 3 stacks of bleeding on, but you still got full damage out of the first stack, because it was allowed to last its full duration. Also at this point you auto-attack again, so:

Stack 5 applied for 8 seconds

Now you’re back up to 4 stacks for the next 2 seconds. If you keep auto-attacking, you’ll maintain 4 stacks. However, please don’t rely on auto-attack to do all of your damage. Also, these numbers were made up to illustrate the point, so they don’t reflect any of the actual weapons we use.