Specialization Ideas thread

Specialization Ideas thread

in Necromancer

Posted by: Knighthonor.4061

Knighthonor.4061

For Greatsword specialization I had an idea for my new class idea. I would like to use that for a new specialization. https://forum-en.gw2archive.eu/forum/game/gw2/New-Soldier-Class-Reaper/first

Call it
REAPER.
Melee oriented fighter with condition / boon consumption .
Mechanics of the spec is a multi-transformation system instead of just death shroud like Necro. The Reaper changes into multiple different monster types and death creatures.

Reapers have a bar that needs to be filled up to transform. Bar is filled up by applying conditions and consuming enemy’s boons.
Transformations change your weapon skills with the look of character into that demon/undead creature which you choose.
Reapers have 3 transformations to choose from.

*Wraith- which deals with stealth combat.
*Dreadlord- defensive Melee oriented demon
*warlock – caster ranged condition and support drain heals.

Transformations last 10 seconds. Remember Reaper Necro builds up bar by applying conditions and consuming enemies boons.

(edited by Knighthonor.4061)

Specialization Ideas thread

in Necromancer

Posted by: Anchoku.8142

Anchoku.8142

Specialization might not be limited to the new weapon. It may modify current weapons, traits, add new traits, or utilities.

A key goal of the expansion is to increase customer play time in order to increase odds of RMT. A new skill grind and maps are just the things.