Spectral Armor too long CD?

Spectral Armor too long CD?

in Necromancer

Posted by: Isabis.9561

Isabis.9561

Doesn’t this skill have a too long CD for what it has to offer? The minor trait which passively activates Spectral armor on 50% hp has 60 cooldown, yet Spectral armor itself has 90sec CD. A lot of ppl decide to skip it because of its extremely long CD compared to other abilities.
Probably one of the things to start with if devs decide to buff necros.

Spectral Armor too long CD?

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Posted by: alanis.6094

alanis.6094

Give it stability just like Armor of Earth, which is almost the same exact skill for the Elementalist.

Drusilla Ina Alanis
<The Undead Lords>
Since 1994 – undeadlords.net

Spectral Armor too long CD?

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Posted by: Aga.8641

Aga.8641

Yes the cd is unnecessarily long, it is definately confusing why the trait has 60sec cd and the skill 90.

But given the changes that necro have received I’m completely sure if this was to be addressed, it’s the trait that will suffer, going upto 90sec cd.

Spectral Armor too long CD?

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Posted by: merch.1026

merch.1026

spectral wall is far superior, half the cool down

you can walk through the wall twice in the 9s duration and get 5s of protection.
note you cant get a second dose of protection until the first 5 seconds have run out.
With the trait that give longer duration spectral skills its could be possible to get 3 lots of protection if timed perfectly.

not to mention team mates can use it, etheral field, and massive ammounts of vulnerbility on foes that pass through it.

Spectral armor is definitly way too long, stability would make a lot of sense.

Spectral Armor too long CD?

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Posted by: Aga.8641

Aga.8641

spectral wall is far superior


….
…..
……
No it’s not. Spectral Armor has a stun break, you can’t even compare the 2 skills.

SA is a really good skill, i’d put it in the ‘almost viable’ utilities necro have, along with a few others, that just aren’t as good as the 4-5 truly useful ones we do have. Spectral Wall on the other hand will go in the category of ‘almost never viable’ the etheral field is nice, but not something a necro can really take advantage of.

Spectral Armor too long CD?

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Posted by: alanis.6094

alanis.6094

@Aga:

They just have different places where they can both be strong. SW, while not great for 1v1, is quite strong in open-field WvW.

Drusilla Ina Alanis
<The Undead Lords>
Since 1994 – undeadlords.net

Spectral Armor too long CD?

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Posted by: Jason Segel.2908

Jason Segel.2908

It needs to be a 60 second cooldown. 90 seconds is just dumb, other classes have so many stun breaks that come back faster.

Spectral Armor too long CD?

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Posted by: digiowl.9620

digiowl.9620

I guess it is another case of DS taking the place of more conventional means. We can after all enter DS even in a stunned state.

Spectral Armor too long CD?

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Posted by: Swadow.6213

Swadow.6213

Spectral Armor? Oh you mean that ability which wants to be Spectral Walk but fails in all aspects.

Spectral Armor too long CD?

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Posted by: Fiesbert.9816

Fiesbert.9816

Spectral Armor is quite powerful. Protection, stun break and +3% Life Force per getting hit. You’ll be at full Life Force in no time.
Although I agree a 60 second cooldown, like the automatic trait version http://wiki.guildwars2.com/wiki/Last_Gasp would be more appropiate.

Necro autoattack/minion DPS http://tinyurl.com/8wd6lv6
DS battle tank http://tinyurl.com/8dv5q9p

(edited by Fiesbert.9816)