Spectral Berserker sPVP build by Nacht Fuchs

Spectral Berserker sPVP build by Nacht Fuchs

in Necromancer

Posted by: Nacht Fuchs.3762

Nacht Fuchs.3762

Dear fellow necromancers,

I present you my new berserk build which is absolutly fun to play.
Link:
http://gw2skills.net/editor/?fRAQNAnYWjc0Ubb5NG3whbCcBB6DBaF7mS01G-TZBFwACODAy3fYxhAoaZAAPAAA
First i also thought that axe is not viable but i guess this build actually recieved a lot of sustain since the last patch using traited spectral amor + spectral at 50% gives you lots of sustain. The weapon choice also provides very nice condition transfer.

I find it kind of strong and would like your opinion as a necro PVP playerbase.

Cheers,
Fuchs

Spectral Berserker sPVP build by Nacht Fuchs

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

Why Chilling Darkness? You only have one blind. Weakening Shroud or Reaper’s Precision would be a much better fit.

Dragonbrand |Drarnor Kunoram: Charr Necro
http://www.twitch.tv/reverse830
I’m a Geeleiver

Spectral Berserker sPVP build by Nacht Fuchs

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Posted by: Flumek.9043

Flumek.9043

I havent tryed this nor any other axe + staff zerker builds. My main concern is
- you use staff without soul marks on a zerker
-axe/dager has bad life force and bad damage

A dodge or sidestep and you lose all your LF and a big part of your dmg. Axe/dager is more suitable for tankier soldier build, who actualy stay in that set and therefore need the condi transfer. They also benefit from retal, but thats minor stuff.
Ive played with axe/focus+ d/d
The axe set over typical leetos dd power necro, gives you another damaging set and mostly ranged. You start with axe set from afar, and at worst, you forced a few dodges and have an extra trait ( no soul marks). At best u get some free damage, LF, less boons and vulnerability for 10% more dmg with your actual dagger magic.

Also, i usualy feel traveler + swiftness is wasted stats points. Try another rune ( pack, strenght, hoelbrak, pirate…) or another stunbreak (wurm). I know its very useful, i just like fine tuning

PvP guild [YUM] -apply- (EU) http://muffinspvp.shivtr.com/

Spectral Berserker sPVP build by Nacht Fuchs

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Posted by: Flumek.9043

Flumek.9043

And when ur at that point, 20% crit for 5s and 2s prot and 2x 8% =16% LF versus 5% more dmg depending on life force and 50% crit the whole time youre in DS… Its pure math why 62006 is best.

Id suggest you try 44006 if you must go for the spectral atunement, even though youre wasting the fury.
The 50% crit chance in ds translates into +50% damage total for pvp stats. No other boost comes close to that

PvP guild [YUM] -apply- (EU) http://muffinspvp.shivtr.com/

Spectral Berserker sPVP build by Nacht Fuchs

in Necromancer

Posted by: Blackmoa.3186

Blackmoa.3186

Nope what is this build do you even have a basic understanding of pvp situations, team fights, other professions capabilities, and your own profession?

First of all as a zerk necro I can tell you for sure only a fool as a zerk necro would take chilling darkness over focused rituals or reapers precision.

Spectral attunement as a zerk necro is very underwhelming because you give up traits like death perception or close to death for it. Which means you lose 100 power or in your case 150 ferocity. Also the benefits from either of these traits that have more synergy with a zerk necro then spectral attunement. Spectral attunement is not a trait you need as a zerk necro. As a zerk necro what you want to do is just wreck as fast and as much as possible. If your heavily reliant on your extra seconds on spectral armor your in for a surprise when someone removes the protection. Especially in team fights your going to lose all that hp really fast. You should already have decent life force generation with a regular spectral armor and your weapons. Try not to let one trait define your whole build otherwise you have less options for whatever situation you run in to.

Chill of death over axe training and you got an axe?

Spiteful spirit over reapers might or death embrace as a zerk necro? Spiteful spirit is in need of a buff too but as a zerk necro you would never choose spiteful spirit over reapers might or death embrace.

You don’t have death perception which means you lose out on 50% crit chance in deathshroud. When your a zerk necro that built to generate life force to get into deathshroud? You could easily achieve high crit chance with death perception. Which means more crits in lifeblast if not 100% crit hits with life blast.

Corrupt boon as a zerk necro? Only reason to take corrupt boon is as a terror necro. Free fear damage as a terror necro against a target with stability which means more pain! Well of corruption as a power wells zerk necro should be fine if you need boon removal.

Traveler runes I guess if your that adamant on having movement speed. Me I just use warhorn to travel from cap point to cap point since pvp maps are small enough. I am not worried about the players that are starring in the great escape. Sometimes chasing as a zerk necro becomes your downfall. I am more concerned about winning the teamfights and objectives as a zerk necro.

Nacht Fuch probably has a better understanding of pvp than you but first of all, nowwhere did he say that this is a build for “competitive 1337esportz” but well, lets dissect your response:
1.) Focused rituals would be useless in this build, so chilling darkness is way better, Reapers precision is always useles, so chilling darknes slightly wins here again, the trait that he should maybe think about is weakening shroud though. Also he has anotehr blind with Corrupt boon, so its 1 blinds not 1 most of the time.
2.)5 in the second traitline is rather strong for necromancer, teh choice you have to make though is Banshees Wail or Spectral attunement, as he is not using a warhorn thats an easy decision. Extra seconds on Spectral armor mean you can stay in Deathshroud longer while spamming autos aswell which is decent “synergy with power necro”, and as he is not running Wells Death Perception loses quite abit of its power.
3.)Chill of Death is a decent choice, even when running axe
4.)Spiteful spirit is nearly always ebtter than death embrace, the choice realy is Spiteful Spirit or Reapers Might, both are ok
5.)He can also achieve big crits with teh build he is currently in while ahving more survivability, he is on 49% crit chance whiel out of Ds, and 69% with fury which he gets on ds enter, thats decent values
6.) Corrupt Boon is the onyl reason a team puts up with having a necro on their side, it is vastly superior to the well
7.) traveler runes are the best defensive runeset for necromancer(kite kite kite) and also are good for offensive plays, if he would run warhorn he could drop them but he doesnt (he would also lose out on weakness and a condi transfer)

Well the build is not the strongest but should do decent in soloQ and low-mid teamQ,
I would drop Lich for Plague though which would make Chilling Darkness way stronger and give you one more stall option outside of spectral armor DS aswell as a better stomp or rezzing tool or Drop Chilling Darkness for Weakening Shroud.

German Caster,
never blinking “specialist”,

Spectral Berserker sPVP build by Nacht Fuchs

in Necromancer

Posted by: Nacht Fuchs.3762

Nacht Fuchs.3762

First of all, i would recommend everyone to try the build before judging fast!

I have a very good understanding of sPVP and what i want to achieve with this build.
It is supposed to be a roaming build with decent burst and without the melee range disadvantages. BTW i am using this in SoloQ and its really fun!

The goal was to not be the one trick pony of a well powernecro (which i also played a lot; #believe me) and to add more sustain to the power necro. Also I think axe can be more useful that d/d because of low cooldowns. Overall it would be stupid to take death perception since you get fury in DS for 5 secs you already have 69% crit chance (waste 29% of the crit bonus where you can take better), besides never drop close to death for that trait!

On most maps I play with Fleshworm anyway, because it has big positional advantages.

So to all that say chill on blind is not a very good trait i have to agree!BUT it adds to the overall playstyle of this build and other choices like reapers precision are worse (tested).

Cheers,
test it!
Fuchs

P.S. thank you Moa

(edited by Nacht Fuchs.3762)

Spectral Berserker sPVP build by Nacht Fuchs

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Posted by: Skoigoth.9238

Skoigoth.9238

Hey Fuchs,

I messed around a bit with your build in Hotjoins and soloQ today and I liked it a lot actually!
However, I made a couple of modifications based on my playstyle.

http://en.gw2skills.net/editor/?fRAQNAnYWjc0Ubb5NG3wfbiaBB6GBmFboV0FG-TpBFwACOBAy3fYxhAIxRAAaZAAPAAA

The differences in elite skill, sigils and trait choices come down to preference I guess (except for Axe Training maybe, never play Axe without it seriously ^.^), but I would highly recommend trying out Celestial Amulet. IMO it works great with this trait spread and with the A/D + Staff weapon setup.

Spectral Berserker sPVP build by Nacht Fuchs

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Posted by: Ovid.7135

Ovid.7135

Interesting builds Skoigoth and Nacht Fuchs. Still not overly convinced that chill on blind is the best choice! One major problem with taking axe as main-hand over dagger is losing that cleave on the downed.

I’ll have to make a new necro build to play around with; thanks for the ideas.

Peanut Butter Jelly Times (Swisslips)

Spectral Berserker sPVP build by Nacht Fuchs

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Posted by: Skoigoth.9238

Skoigoth.9238

Just to clarify, I wouldn´t feel comfortable using this build in team arenas (in fact, I wouldn´t recommend playing Necromancer in teamQ no matter what), but it is definitely a fun and “fresh feeling” build for hotjoins and solo/custom arena madness.

Spectral Berserker sPVP build by Nacht Fuchs

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Posted by: NeXeD.3042

NeXeD.3042

I have also been using a zerker spectral build. This one is a little different. But I have been able to use it in teamq and soloq with some success. You can swap in generosity sigils, oh dagger and maybe even WoP if your having trouble against condis but I’m usually ok unless it’s 2 or 3 condi spammers

https://forum-en.gw2archive.eu/external?l=http%3A%2F%2Fgw2skills.net%2Feditor%2F%3FfRAQNBIhZakjmqbrtx4GOcTgMUQ9kRHAFwBQdUkEvKA-TJxHwADOFAa2fAwTAQZZAA

Attention Moderators I am not
S P E E D Starr #0 Necro NA or
I Am NeXeD awful d/D ele NA

Spectral Berserker sPVP build by Nacht Fuchs

in Necromancer

Posted by: Nacht Fuchs.3762

Nacht Fuchs.3762

I have also been using a zerker spectral build. This one is a little different. But I have been able to use it in teamq and soloq with some success. You can swap in generosity sigils, oh dagger and maybe even WoP if your having trouble against condis but I’m usually ok unless it’s 2 or 3 condi spammers

https://forum-en.gw2archive.eu/external?l=http%3A%2F%2Fgw2skills.net%2Feditor%2F%3FfRAQNBIhZakjmqbrtx4GOcTgMUQ9kRHAFwBQdUkEvKA-TJxHwADOFAa2fAwTAQZZAA

Thank you, i’ll definitly try that one!!

And in the meanwhile.
Tested in my own build:
-axemastery : → i find it perform subpar when compared with *bold*_chill of death! especially when roaming and you want to have a fast burst in addition to boon remove.
- also: berserker>celestrial
tested that one… find it also underperforming. necro can not profit that much from celestrial stats than ele, ranger, engie, guard (partially). And btw i like to have high direct damage with very low ticking condi since it lurres our condi removals on some enemies.

BTW. For people trying my build → Healing skill interupt is essential! try it you will win :P

Cheers

Spectral Berserker sPVP build by Nacht Fuchs

in Necromancer

Posted by: Roe.3679

Roe.3679

I would take weakening shroud over chill of death in curses, but that’s just me.

Spectral Berserker sPVP build by Nacht Fuchs

in Necromancer

Posted by: Nacht Fuchs.3762

Nacht Fuchs.3762

I had a couple of tests with different small changes to the build:

http://gw2skills.net/editor/?fRAQNBHhZakjmabLvxvGOcTgLIQfIQrY/ciu2A-TZBFwACOFA12fYxRAoaZAAPAAA

This build feels stronger than the first build!
Also tested it successful in SoloQ!

I tried warhorn instead of dagger offhand…. together with pack runes.
Also changed from chilling darkness (as suggested by many) to weakening shround since no blind now in the build

I have to say this build feels even stronger because of the massive LF generation with warhorn. This sustain felt strong enough to drop spectral attunement and go into banshie’s wail.
It can also, when played good, kill or stallmate a turret engi of same skill!

Hope someone also tries and likes this build !

Cheers,
Fuchs