"Spectral Skills Grant Life Force" Corruption? Signets? Minions?

"Spectral Skills Grant Life Force" Corruption? Signets? Minions?

in Necromancer

Posted by: Ruufio.1496

Ruufio.1496

“Spectral Skills Grant Life Force” Corruption? Signets? Minions?

I feel like adjusting the cooldown traits to all grant additional life force when used would solve a lot of problems, like conditionmancers not being able to generate a lot of life force, or improving minion master builds because more minions grant more life force.

Also, the 2 signet traits and the 2 spectral traits should be combined with each other, as well as a couple of minion traits. New and better/useful traits should then be put in place. No one in their right mind uses the trait for 3 Might when activating a signet. The signets are on ridiculous cooldowns lol. 180s? 90s? That’s a joke.

Or if they only want spectral skills to grant life force, then combine it with the cooldown trait. Combine signets cooldown trait with the might gain trait (and make it grant 5 Might for 10 seconds), adjust the corruption cooldown trait by making it so activating a corruption skill also does direct damage.

Those are just a few ideas but as you can see Anet, it isn’t hard to come up with fixes for this class. It’s actually really straight forward and simple. The traits are way too spread out right now. What are there, like 8 minion traits? That’s ridiculous.

(edited by Ruufio.1496)