Spectral Walk bug?
It is intended. Only the spectral recall buff lasts longer. Its the same for spectral wall, only the wall lasts longer but not the protection and fear.
it has been like this forever because this would give the necro permanent swiftness!!!!!! necromancer shouldnt have this (anetlogic, not mine)
this should have been changed a long time ago already..
It is intended. Only the spectral recall buff lasts longer. Its the same for spectral wall, only the wall lasts longer but not the protection and fear.
The Protection does actually last 50% longer. I haven’t paid enough attention to the Fear portion, admittedly.
It is intended. Only the spectral recall buff lasts longer. Its the same for spectral wall, only the wall lasts longer but not the protection and fear.
The Protection does actually last 50% longer. I haven’t paid enough attention to the Fear portion, admittedly.
Well for me it doesnt work. Just tested it. It is 5 seconds with and without the trait. For the fear it is hard to see but i highly doubt it since terror gave me only 1 tick (if it was 1.5 sec duration it should be 2 ticks with the second tick doing half the damage).
Maybe you confuse it with spectral armor? That skill indeed has the protection duration increased by the trait.
there is a hidden internal cooldown on the protection gaining from spectral wall if I remember correctly…
“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
there is a hidden internal cooldown on the protection gaining from spectral wall if I remember correctly…
It doesnt have a internal cooldown. Its actually much worse. You only get protection if dont dont already have protection on you. Just test it, cast spectral armor and spectral wall then run though it.
At one point, the Protection was increased as well. Without +Protection duration, I could still only get Protection 1/wall cast both traited and non-traited versions. Maybe that changed somewhere along the line.
there is a hidden internal cooldown on the protection gaining from spectral wall if I remember correctly…
It doesn’t have a internal cool-down. Its actually much worse. You only get protection if don’t already have protection on you. Just test it, cast spectral armor and spectral wall then run though it.
I think this is generally how walls work to prevent people from stacking boons by crossing the wall multiple times. Mesmer has similar issues with Temporal Curtain.
there is a hidden internal cooldown on the protection gaining from spectral wall if I remember correctly…
It doesn’t have a internal cool-down. Its actually much worse. You only get protection if don’t already have protection on you. Just test it, cast spectral armor and spectral wall then run though it.
I think this is generally how walls work to prevent people from stacking boons by crossing the wall multiple times. Mesmer has similar issues with Temporal Curtain.
Funny that you mention temporal curtain. Because it should works differently atleast the wiki says so. The wiki says that the frist crossing gives 12 sec swiftness and successive crossings are 1 sec. But i think in the past it actually worked like you said.
If it would work the same as with Spectral armor, it would be less necessary to use the Warhorn. This will open up some alternative builds and improves some build diversity. I don’t think it would be overpowered or anything like that if they made it so.