Spectral armor needs to give stability like armor of earth
Yeah currently it isn’t really that great. with stability it would have atleast some reason to take.
I wouldn’t mind a shorter cooldown, 90 seconds seems so long for 6 seconds of protection and life force gain when struck (vs AoE’s 8 sec of protection + stability).
no doubt 90s is a very long Cd for something that isnt so great. AoE have the same CD and is much much betterb that spectral armour
Yeah right now it is hopelessly weak. Adding stability both makes the skill worthwhile and solves the biggest problem with the class in competitive play.
Necros have various weaknesses but the biggest one right now is the only practical way to get stability is to switch to DS, and that requires a 30 point talent and only lasts 3 seconds. You can pop plague too but that is very situational and you shouldn’t be forced to use an elite skill just for the stability.
I’m sad this isn’t getting a bit more attention. It would really address the main weakness of the class in PVP right now and it’s a 5 minute change for the devs. The class needs more thorough work for certain but something like this would go a long way to tide us over in the meantime.
I love the survivabilty plague gives and it has allowed me to escape certain death numerous times, but the tooltip needs to be changed to reflect that it does not "inflict multiple conditions on foes " but instead it is used to “repeatedly blind foes giving the necromancer time to regret his profession choice”.
(edited by Hexd.4796)
I’d rather see Spectral Armor get a shorter cooldown. Adding stability to a 90 second cooldown does very little.
Uh on demand stability is huge, especially for a class that is so immobile and has such limited evades. No matter what the cooldown is.