Speed buffs stack?
Nope. Sadly, no speed buffs stack in this game. Best you can get is +40% movement speed and that requires a very specific rune set + Swiftness.
That signet is a waste of a skill slot. Sure, it’s nice for travel. But as soon as something agros on you, it’s gone. It’s useless in WvW during battle. Waste of slot. Their way of ‘buffing’ it, made it junk. Good luck on being efficient and switching it out prior to a fight. And if you end up having to run from a battle, forget it.
That signet is a waste of a skill slot. Sure, it’s nice for travel. But as soon as something agros on you, it’s gone. It’s useless in WvW during battle. Waste of slot. Their way of ‘buffing’ it, made it junk. Good luck on being efficient and switching it out prior to a fight. And if you end up having to run from a battle, forget it.
Not sure where you’re getting this, but that signet keeps working even while in combat. Everyone slows down significantly in combat. The extra speed you get from that signet can very easily make the difference between kiting and being kited.
that signet keeps working even while in comba
I hope so too, as there isn’t anything in the description that says otherwise, but I do notice that I seem to run slower when I have aggro… maybe it’s just a visual bug, I dunno.
Didn’t know about not stacking… sucks.
Seafarer’s Rest Dimond Slacker [AR]
that signet keeps working even while in comba
I hope so too, as there isn’t anything in the description that says otherwise, but I do notice that I seem to run slower when I have aggro… maybe it’s just a visual bug, I dunno.
Didn’t know about not stacking… sucks.
While in combat, you slow down drastically. This is the case for absolutely everyone (in combat with Swiftness is a little slower than out of combat base. This is why you can never ever outrun a zerg).
While in combat, you slow down drastically. This is the case for absolutely everyone (in combat with Swiftness is a little slower than out of combat base. This is why you can never ever outrun a zerg).
Aha I see! Thanks
Seafarer’s Rest Dimond Slacker [AR]
Here are the numbers: http://wiki.guildwars2.com/wiki/Movement_speed
So with the Signet, you go 25% faster out of combat and during it combat.
- Piken Square, [REN][DKAL]
That signet is a waste of a skill slot. Sure, it’s nice for travel. But as soon as something agros on you, it’s gone. It’s useless in WvW during battle. Waste of slot. Their way of ‘buffing’ it, made it junk. Good luck on being efficient and switching it out prior to a fight. And if you end up having to run from a battle, forget it.
Not sure where you’re getting this, but that signet keeps working even while in combat. Everyone slows down significantly in combat. The extra speed you get from that signet can very easily make the difference between kiting and being kited.
This was the link provided:
http://wiki.guildwars2.com/wiki/Movement_speed
It seems across the board.
Regardless, mine slows down pretty drastically if I agro a mob.
That signet is a waste of a skill slot. Sure, it’s nice for travel. But as soon as something agros on you, it’s gone. It’s useless in WvW during battle. Waste of slot. Their way of ‘buffing’ it, made it junk. Good luck on being efficient and switching it out prior to a fight. And if you end up having to run from a battle, forget it.
Not sure where you’re getting this, but that signet keeps working even while in combat. Everyone slows down significantly in combat. The extra speed you get from that signet can very easily make the difference between kiting and being kited.
This was the link provided:
http://wiki.guildwars2.com/wiki/Movement_speed
It seems across the board.
Regardless, mine slows down pretty drastically if I agro a mob.
Out of combat movement speed WITH Locust: 300 + (25*300)/100 = 375 u/s
In combat movement speed WITH Locust: 210 + (25*210)/100 = 262,5 u/s
It “slows down” because getting in combat slows your movement speed regardless of buffs.
Signet of the Locust remains a 25% speed buff.
And don’t forget the slowing down to combat movement speed applies when walking forwards. Strafing and going back stay the same.
- Piken Square, [REN][DKAL]