Speed of Shadows
No kittening kidding right. Dodging as a Necromancer means it’s a commitment. It sucks.
Champion: Phantom, Hunter, Legionnaire, Genius
WvW rank: Diamond Colonel | Maguuma
because vigor falls under that whole “mobility” thing and they already stated, quite clearly, necros won’t get mobility because it’s supposed to be “attrition” class. Meaning we’re supposed to hunker down and stick out the fight rather than zipping around all over trying not to get hit like some ferret on crack. Sadly, their vision of attrition doesn’t compute with how our class actually is, so all we can do is cling to life the best we can and hope our team shows up in time to bail us out.
Dhuumfire necro, now with infinite evades and permanent +50% movement speed.
Yay…?
Although I think it would be cool if the life siphon ability on main hand dagger also sucked endurance from the enemy. Not a ton, maybe like 25% (half a dodge’s worth).
Dhuumfire necro, now with infinite evades and permanent +50% movement speed.
Yay…?
Although I think it would be cool if the life siphon ability on main hand dagger also sucked endurance from the enemy. Not a ton, maybe like 25% (half a dodge’s worth).
it would be nice on dagger or axe. Axe 2 or 3 steal small amounts. Endurance regen into a condi tank build it would be stupid.
if we had vigor and deathshroud…we would dodge twice, vigor + ds, wait for endurance to refill without taking actual hp damage, dodge again twice, repeat when vigor skill is ready..a bit OP i guess
ofc warriors do that already with endure pain, but that has 60sec cd while deathshroud only 10s
That is saying they gave necro perms vigor, which atm they are trying to take away from all professions (warrior will still be close and engi will be able to through 2 traits).
I have come to use Speed of Shadows after countless times of being outrun by classes that have 25% signet or are using 25% runes. It is really a must have in a power build. Condition? Not so much.
Well there are sigils that offer dodges, such as superior sigil of energy and superior sigil of stamina. I would prefer sigil of energy since killing an opponent doesn’t always happen when you need an extra dodge.
Sanctum Of Rall: Ehmry Bay: Sea Of Sorrows
(edited by Bankai.3749)
Well there are sigils that offer dodges, such as superior sigil of energy and superior sigil of stamina. I would prefer sigil of energy since killing an opponent doesn’t always happen when you need an extra dodge.
Yeah stamina is great for wvw, pretty worthless in pvp though