Spite XIII

Spite XIII

in Necromancer

Posted by: tboneking.2531

tboneking.2531

Does “A percentage of your condition damage heals you” mean that a percentage of condition damage, the stat, is converted into healing power? Or does it mean that a percentage of the damage you deal with conditions is returned to you as health? I had always assumed the first one but after seeing theives’ Invigorating Precision I thought it might be the second option.

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Posted by: Roe.3679

Roe.3679

It heals you for 5% of the damage you do, so the second one.

It’s still not very good unless you combine it with every other heal over time/siphon we have, and even then it’s a specific and non competitive build if you’re thinking about pvp or WvW.

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Posted by: tboneking.2531

tboneking.2531

I mean we have so many underwhelming traits Ill probably try it out just to see how it goes XD

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Posted by: Roe.3679

Roe.3679

I put it into a build that I had some fun with; if you google “attempt at attrition necro” it should come up. But that is only something I use when I’m not trying to be competitive.

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Posted by: Rising Dusk.2408

Rising Dusk.2408

I actually used this a lot for some added sustain during the Queen’s Gauntlet for 5-gambit farming, but otherwise I’ve never used it and would never use it.

[VZ] Valor Zeal – Stormbluff Isle – Looking for steady, casual-friendly NA raiders!

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Posted by: Drensky.9567

Drensky.9567

Same here. Only used the trait when I did the Queen’s Gauntlet events and bosses. I sometimes use this trait when doing pve and other stuff but found it quite underwhelming unlike XII and XI. I can say that dealing aoe bleeds with marks, scepter 2, dagger 5, DS 5 and epidemic works nicely with this trait.

Drensky – Neckromancer

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Posted by: Flumek.9043

Flumek.9043

Yes it heals back what condi damage u do, but it heals 0 if youre in DS.

I like it for easy peasy titty squezy PvE. Its far from optimal but everything works to some extent in pve.

WvW i only see ascii use it in his conditank for solo/small scale roaming. He streams so u can check it out if you like it.

Pvp its absolutely unviable. Its stupid to have your own mechanics work against you and like on any normal build where u put stuff and it works together.
Maybe when someday this trait, sihpons and own regen finaly work through deathshroud it could be a thing, granted the number are still low to stuff like 600hps eles.

PvP guild [YUM] -apply- (EU) http://muffinspvp.shivtr.com/

(edited by Flumek.9043)

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Posted by: Anchoku.8142

Anchoku.8142

Condition damage includes bleeding, poison, confusion, and burning (somehow without Dhuumfire). I do not believe you get any healing from direct damage on skills that include conditions and Necromancer has plenty of conditions that do no damage at all.

It is still a pretty good trait if you need healing help on a power build but Close to Death is way, way better if you do not need the healing.

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Posted by: TheLastNobody.8319

TheLastNobody.8319

I only use it to solo camps in WVW and in silver wastes. It’s good if you have a bunch of mobs together and pop epidemic on a heavily conditioned target, but PvP and solo roaming, not so much. The healing isn’t enough to get back the damage you’ll be taking.

A knight in shining armor is a man who never had his metal truly tested.

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Posted by: Rym.1469

Rym.1469

I like it for solo PvE. That would be it.

[rude]Antagonistka – Revenant, EU.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144

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Posted by: zapv.8051

zapv.8051

What annoys me is they have buffed thieves invigorating precision twice to 15%, but haven’t touched this. If it was 10 or 15% it might see some use.

Necros don’t have reflects, invulns, vigor, blocks,
extra dodges, real stability, mobility skills,
burst skills, sustain, or good support. GG ANET.

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Posted by: tboneking.2531

tboneking.2531

What annoys me is they have buffed thieves invigorating precision twice to 15%, but haven’t touched this. If it was 10 or 15% it might see some use.

This