Spiteful Spirit and Unholy Feast Not Equal
Honestly, I don’t even really like it in my builds for the damage, I like it for the fact that it cleanses blinds and corrupts boons when playing a condi build. While it’s probably worth looking into sorting out the damage numbers, I don’t feel that’s the most compelling reason to run it.
~Bhawb.7409
+1 to OP
Honestly, I don’t even really like it in my builds for the damage, I like it for the fact that it cleanses blinds and corrupts boons when playing a condi build. While it’s probably worth looking into sorting out the damage numbers, I don’t feel that’s the most compelling reason to run it.
Just look at what it is competing with, two very build definining traits being Close to Death and Signets of Suffering. The least it could be improved by is doing the damage it is supposed to do.
I just started running this trait over the other two, and I didn’t even notice this! Thanks for pointing it out.
I enjoy it on roaming reaper especially, having that extra bit of of soft CC, especially with the boon corrupt is always nice when an enemy is doing their best to flee from you.
Would be nice if the damage was increased to match however I will say. And the ICD taken off.
Honestly, I don’t even really like it in my builds for the damage, I like it for the fact that it cleanses blinds and corrupts boons when playing a condi build. While it’s probably worth looking into sorting out the damage numbers, I don’t feel that’s the most compelling reason to run it.
Just look at what it is competing with, two very build definining traits being Close to Death and Signets of Suffering. The least it could be improved by is doing the damage it is supposed to do.
You’re not wrong; a place for everything and everything in its place, right?
I guess the real question then is even if they pumped the power on it to match the actual skill, would you even choose to run it over the other two GMs then? What I was saying in my post is that I found the only builds that I ever really wanted Spiteful Spirit on were Condi builds that were running more utility (such as CPP) and Corrupt Boon rather than signets, at which point a power creep on it wouldn’t even change my opinion on where I use it.
~Bhawb.7409
It’s also fantastic for builds running Blighter’s Boon. Each target hit by SS gives you a proc (up to 5).
Honestly, I don’t even really like it in my builds for the damage, I like it for the fact that it cleanses blinds and corrupts boons when playing a condi build. While it’s probably worth looking into sorting out the damage numbers, I don’t feel that’s the most compelling reason to run it.
Just look at what it is competing with, two very build definining traits being Close to Death and Signets of Suffering. The least it could be improved by is doing the damage it is supposed to do.
You’re not wrong; a place for everything and everything in its place, right?
I guess the real question then is even if they pumped the power on it to match the actual skill, would you even choose to run it over the other two GMs then? What I was saying in my post is that I found the only builds that I ever really wanted Spiteful Spirit on were Condi builds that were running more utility (such as CPP) and Corrupt Boon rather than signets, at which point a power creep on it wouldn’t even change my opinion on where I use it.
It has it’s uses, and it would become more viable on my build. The difference is 400-700 damage on up to 5 targets without much Might.
Weakening Shroud used to be a nerfed version of D5, is this still the case as well?
Weakening Shroud has the bonus of crits giving weakness, so it has a purpose outside of shroud as well, which is something that Spiteful Spirit could use.
Weakening Shroud has the bonus of crits giving weakness, so it has a purpose outside of shroud as well, which is something that Spiteful Spirit could use.
Going by that logic of weakening shroud… It should give retal on getting hit with a icd?
Weakening Shroud has the bonus of crits giving weakness, so it has a purpose outside of shroud as well, which is something that Spiteful Spirit could use.
Going by that logic of weakening shroud… It should give retal on getting hit with a icd?
That’d be the best way to go about it.
Weakening Shroud has the bonus of crits giving weakness, so it has a purpose outside of shroud as well, which is something that Spiteful Spirit could use.
Going by that logic of weakening shroud… It should give retal on getting hit with a icd?
I’d prefer cripple or boon corruption on hit honestly. They could make it a hybrid and add additional direct and condition damage to crippled foes or under the effect of retaliation.
The Dhuumfire thread
Weakening Shroud has the bonus of crits giving weakness, so it has a purpose outside of shroud as well, which is something that Spiteful Spirit could use.
Going by that logic of weakening shroud… It should give retal on getting hit with a icd?
I’d prefer cripple or boon corruption on hit honestly. They could make it a hybrid and add additional direct and condition damage to crippled foes or under the effect of retaliation.
Any of those would be amazing.
I’m now using it on a hybrid-Viper build and “just a little more” would really help out.
Weakening Shroud has the bonus of crits giving weakness, so it has a purpose outside of shroud as well, which is something that Spiteful Spirit could use.
Going by that logic of weakening shroud… It should give retal on getting hit with a icd?
I’d prefer cripple or boon corruption on hit honestly. They could make it a hybrid and add additional direct and condition damage to crippled foes or under the effect of retaliation.
Well since the trait is called spiteful spirit i think it has to be ether retal or confusion (you know Anet likes thier theme based skills/traits). And since i dont think we will ever get confusion (apart from comboing with spectral wall) retal is the most logical choice.
It also has this ridiculous 15s cooldown.
It also has this ridiculous 15s cooldown.
It’s 12? 9.6 with Unholy Fervor.
I’d still like to see this reduced to 6.8 or so, to account for Speed of Shadows.
Honestly, make Unholy Feast a blast finisher, take power away from some of the less useful parts of the skill (the cripple, up the CD a tiny bit) if needed, make the trait have no ICD at all, and its a solid trait. It has to do something fairly unique, like a blast finisher, or it conflicts with Signets of Suffering too much.
Bumping for a fix.