Staff#1 + 50% Velocity vs Axe#1

Staff#1 + 50% Velocity vs Axe#1

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Posted by: Zefrost.3425

Zefrost.3425

So when the staff auto attacks get their +50% velocity increase, they will be 50% stronger than axe auto attacks.

Axe auto attacks will never be worth using over staff autos, ever.

Staff#1 + 50% Velocity vs Axe#1

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Posted by: Justin.7163

Justin.7163

Why not? I use staff + axe/focus for my necromancer and even though the buff to staff is great you still inflict vulnerability with the axe auto attack.

Staff#1 + 50% Velocity vs Axe#1

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Posted by: Pregnantman.8259

Pregnantman.8259

Axe auto attacks were never worth using over anything, less so than Axe 2 and Axe 3. Reasons I choose Axe over Staff are that I find the marks too small without Greater Marks (can sometimes be troubling to land), I can have the soft CC in Axe as well, boon removal (along with Focus this is especially a worthwhile reason), Retaliation, life force gain spike and more damage. Honestly if you can live without an extra condition transfer and AoE fear you can go for Axe.

Staff#1 + 50% Velocity vs Axe#1

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Posted by: wolfyrik.2017

wolfyrik.2017

So when the staff auto attacks get their +50% velocity increase, they will be 50% stronger than axe auto attacks.

Axe auto attacks will never be worth using over staff autos, ever.

I’m curious how you calculate “50% stronger”? If you’re going by velocity, then axe will always be stronger because it has no projectile. Cast time isn’t being changed afaik, nor is damage output.

Staff#1 + 50% Velocity vs Axe#1

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Posted by: Orangensaft.7139

Orangensaft.7139

dmg from staff is increased by exactly 0%
just chance to hit is increase if target is moving

your argument is invalid

delete topic pls

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Staff#1 + 50% Velocity vs Axe#1

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Posted by: Pregnantman.8259

Pregnantman.8259

I think OP is trying to say that with the %50 velocity, staff should be superior to Axe. If taken alone, Staff 1 should be superior to Axe 1; while Staff 1 has lower damage it is the best life force regen/time tool we have in our weapons, can attack from 1200 range and pierce for even more life force regen. I think, however, there isn’t much conpetition as Axe 1 is one of the worst autoattacks in the game and I prefer Axe over Staff due to Axe 2,3 and offhand slot.

Staff#1 + 50% Velocity vs Axe#1

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Posted by: Sors Immani.8429

Sors Immani.8429

Am I the only one who actually makes use of Necrotic Grasp’s piercing mechanic? The same in my DS power build (unyielding blast): get your targets clustered together and target the foe that’s furthest away. You’re guaranteed to hit it and everything in-between.

Axe just needs a rework or to have Rending Claws removed and changed to an OH weapon. Dagger AA with Ghastly Claws and Unholy Feast? Yes, please!

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Staff#1 + 50% Velocity vs Axe#1

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Posted by: Anchoku.8142

Anchoku.8142

I use necrotic grasp’s piercing in PvE. The projectile speed will help marginally in PvE but should help land a few more hits in PvP but using NG in PvP does not seem to be a good use of time.