Staff #4 condi cleanse
I think they took it off because of an unintended effect when you had fights with 3 or more factions. If you had two enemies that are also enemies of each other, it would transfer conditions between them. My guess is that this is the real reason why they removed the ally transfer.
Which is sad cop out on just making it check for owner allies instead of target enemies.
That is such a niche case of awesome that it should remain just because it sounds hilarious.
I think they took it off because of an unintended effect when you had fights with 3 or more factions. If you had two enemies that are also enemies of each other, it would transfer conditions between them. My guess is that this is the real reason why they removed the ally transfer.
In other words, instead of fixing the issue, they just removed it from the game because that was easier to do?
Believable, in light of the TA F/U dungeon.
Was great in zerg fights… Now it’s just a slight damage skill.