(edited by PrivateDeathdoor.8194)
Staff Rework Idea
I wouldnt call staff the least viable weapon if almost all pvp builds use it…
But just to clearify that doesnt mean staff is good or bad, it just means staff is more useful in pvp then most of our other weapons.
But if you want a terrible necro weapon just look at axe. Even after its recent buffs i still find it kinda luckluster.
Well the problem with staff is that it is the most easily counterable weapon in the game from my experience. The thing that gives it some saving grace is the trait that is basically required. Unblockable and gives pretty good life force. Without that trait, though, you are screwing yourself out of pretty much all life force. That is a part of the reason why I wouldn’t mind seeing it pulse for 1 second after and do a little less immediate burst, but more chances to guarantee it hits.
Edit: Might as well add that Scepter is pretty much our best right now, and it is really strong when coupled with warhorn.
(edited by PrivateDeathdoor.8194)
Staff is the best pvp weapon currently, while also being least counterable due to unblockableness and 3/4 second cast times. You seem to sincerely underestimate just how strong unblockable aoes are. Your suggestion of making them pulse twice, but have weaker effects would add more counterplay and nerf the weapon. People would just walk out of the marks by the second tick.
The auto change would be fine. If you want reaper’s mark to inflict chill, run the reaper traitline. If you want the fear to last longer take master of terror. If they wanted a meaningful buff to Reaper’s Mark, they should just make it deal more power damage. Once again, I want to iterate that staff is our best pvp weapon currently. Largely because chillblains, putrid mark, and reaper’s mark are all amazing skills.
extra dodges, real stability, mobility skills,
burst skills, sustain, or good support. GG ANET.
I love staff. Pls no change.
I’d be happy if they increased the velocity of the auto attack projectile.
Will update once Path of Fire releases.