Staff dmg on cond dmg build.

Staff dmg on cond dmg build.

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Posted by: Girjon.3560

Girjon.3560

Hello guys,

I’d like to ask you for a guide in this subject – Staff was ment to be 2h weapon but I find its dmg much lower then my scepter.. I have full build on cond dmg (power, vit, cond dmg), full gear for the same. I see people are linking builds with staff, but only thing usefull is in staff is aoe for www or spvp..

We dont have any channeling aoe which can be used on pve events or big fights in dung right? so.. maybe arena net should get info about our problem. I searched this forum for staff issue but found none.. only I got this problem?

Staff dmg on cond dmg build.

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Posted by: Frotee.2634

Frotee.2634

Staff can be used quite nicely for support and AoE dmg in events and dungeons, as well as for cc. Actually, staff skill 1 also has quite high direct damage, if it just wasn’t quite so slow…

Polka will never die

Staff dmg on cond dmg build.

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Posted by: possante.8310

possante.8310

necro staff auto atack basically is useless. very low dps even with more 2k power, very easy to avoid and very low LF generation but the cosmetic part is great

Staff dmg on cond dmg build.

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Posted by: Seras.5702

Seras.5702

Just a quick question about staff & condition builds. I’ve been stacking +condition damage and neglecting power. Should I be stacking some power too? I use scepter/dagger with staff off-set.

Flixx Gatebuster, Orwynn Lightgrave, Seras Snapdragon
[TTBH] [HATE], Yak’s Bend(NA)

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Posted by: merch.1026

merch.1026

well its up to you.

for your consideration
100 condition damage will increase a single bleed tick by 5 damage
100 power will increase the staff 1 damage by 25 damage
(according to this post – https://forum-en.gw2archive.eu/forum/professions/necromancer/Autoattack-DPS-and-cast-times/first#post372448)

the staff 1 skill is 0.75 second cool down lets call it 1 second so to get more performace out of 100 condition vs 100 power you would need more than 5 bleeds on a target.

Staff dmg on cond dmg build.

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Posted by: Gryph.8237

Gryph.8237

scepter attack is faster, not that dodgeable, and does about 1/2 of staff, thus staff 1 and scepter 1 dps is simliar, but for the amount of bleeds/poison is applied by scepter. Staff 1 is a time filler, what you press when your not hitting 2, 3, 4, 5

I wish they graphic, sound, speed, and dmg was changed (boosted).

Staff dmg on cond dmg build.

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Posted by: alanis.6094

alanis.6094

@merch

I think you mean that “…you would need more than 5 total ticks/seconds of bleed on a target.”

You don’t need 5 stacks of bleeds, just a total of 5 ticks, so a single cast of MoB or Chillblains easily gets more benefit from condition damage.

Drusilla Ina Alanis
<The Undead Lords>
Since 1994 – undeadlords.net

Staff dmg on cond dmg build.

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Posted by: merch.1026

merch.1026

to match dps increase of 25 per second on the staff (from power) you would need 5 stack of bleeds
5 bleed damage increase (from cond damage) x 5seconds = 25dps

Staff dmg on cond dmg build.

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Posted by: jaif.3518

jaif.3518

Staff 1 pierces. It can be amazing under some circumstances.

Bottom line is that staff is a long range, aoe weapon.

Staff dmg on cond dmg build.

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Posted by: Mura.8673

Mura.8673

Girjon, what’s your build?