Stats for minion master?
Don’t use condition damage with Minions. Use Axe/Focus make sure you equip one of them with the sigil that increases Vuln timing.
Minions work really well with Dagger/warhorn tank builds or Axe/Focus Berzerker.
Power/Tough/Vit or Berzerker gear is the way to go.
Your build should be 20/0/30 (explosion to poison)/20/0 for most cases. If you want more burst damage than 30/0/20/0/20 is more personal damage less survival skills.
Dagger/Dagger is just a bad combination
+1 to what Bas said.
Either build a full tank build with P/V/T with Axe/Focus or Dagger/Warhorn, or build less tanky but with more personal damage using Berzerker gear. You can also run both weapons (which I commonly do) or run staff off-set for the fear/chill/condition transfer, just figure out how badly conditions are hampering your fights and use that to gauge things.
I’d also suggest switching out blood fiend if you go into tPvP, you can get away with it in sPvP because you shouldn’t get focused often enough to need the much better heal from Consume Conditions, but Consume is a much better skill right now.
But I did minion master not only to survive but also deal damage.
power alone won’t give me much of damaging.
But I did minion master not only to survive but also deal damage.
power alone won’t give me much of damaging.
huh? I think you are not using the correct wording. Power is the main source of damage. Power/Prec plus vuln stacking is the only way to do damage with you minions.
I thought precision doesn’t affect minions -.-
I thought precision doesn’t affect minions -.-
Nothing affects minions except vulnerability and traits. Power Builds are just better play with minions because you can stack vuln, lock down the oppponent, and have a bit more burst. Condition builds work best with other traits.