Stopping a stomp with blind as Necro
Blind wont stop a stomp. It can make down states interrupts miss securing your own stomp. Think you just had the two mixed up.
(Jade Quarry) Team Savvy
The only thing that stops stomps are hard CCs such as fear, stuns, daze, knock downs, knock backs, or pulls. There are also other methods such as stealthing the downed player or the downed player teleporting away.
Well of Darkness allows you to stomp no problems. Any cc the downed enemy uses will miss. Problem with using the combo is they probably removed the blind with their downed state auto attack. Blind only remains for one miss. Well of Darkness reapplies blindness constantly though, so it works.
Fear seems to rarely work, and I mean rarely, as an interrupt for a stop when in the downed state. Count on nothing so you can be surprised by a miracle.
Fear seems to rarely work, and I mean rarely, as an interrupt for a stop when in the downed state. Count on nothing so you can be surprised by a miracle.
They either had stability, or you didn’t have anything targeted when you used the skill, or in the case of thieves, they dropped Black Powder on top of you before the stomp. Blind still makes you miss in downed state.
The only things that stop a stom kitten tealth and CC skills. Necros do draw one of the short straws when trying to prevent a stomp but its not as bad as some.
The best thing to do is learn the channel times of stomp and fear and fear them just at the end of a stomp, if you time it right you can Fear > Fetid Ground > Fear and generally keep yourself up long with Life Leech.
Commander Ascii :: Tempest Wolves [TW] :: Sanctum of Rall :: Best Necromancer NA