Sugestion: Spectral Grasp -> Spectral Prision

Sugestion: Spectral Grasp -> Spectral Prision

in Necromancer

Posted by: Kupinoodle.7194

Kupinoodle.7194

It is well known that we, Necromancers, lack the ability to disengage from fights and don’t have the mobility to chase other professions.
It was stated in the last SOTG that Arenanet don’t want us to have high mobility and disengage, but they want us to stay on the fight. However, there is a problem when you can’t flee from a battle and your enemy can whenever he wants.
So, I thought about a skill that instead of letting us chase the target it would make him incapable of fleeing from us.
Spectral Grasp has some problems being a projectile, I thought about something more easy to land like Epidemic and I used Spectral Walk as a base.

Spectral Imprison
Cast time: 1/2

Create a shadowy tether and turns the enemy into a spectral. You may return him to his initial position by using Spectral Transfer.

Range: 1200
Unblockable

Spectral Transfer

Return to the point where Spectral Imprison began.

This could solve some problems like another classes cleaning chill and disengaging.

Sorry for my English, it is not my first language.

Sugestion: Spectral Grasp -> Spectral Prision

in Necromancer

Posted by: Iceflame.5024

Iceflame.5024

Well it does sound interesting. We’d be like Kunka form dota lol, or disruptor.

Sugestion: Spectral Grasp -> Spectral Prision

in Necromancer

Posted by: Kupinoodle.7194

Kupinoodle.7194

Well it does sound interesting. We’d be like Kunka form dota lol, or disruptor.

Yes, pretty much like that. =)
It could provide life force on use, like Spectral Grasp or/and knockdown.
The problem with knockdown is that it could be a little bit OP, the Necro would make the call in TS to burn down the prisoned foe because everybody know where he would appear.

Sugestion: Spectral Grasp -> Spectral Prision

in Necromancer

Posted by: Iceflame.5024

Iceflame.5024

While we’re at it we should add an elite that summons the ash horizon.