[Sugg]Executioner's Scythe as a finisher

[Sugg]Executioner's Scythe as a finisher

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Posted by: Cecilia.5179

Cecilia.5179

This would be really fitting. It is a big attack that is single target and it literally has the word “execution” in it. Personally, I see no greater problem with this than the one with thief, so as long as nothing is taken, I think this would be a cool addition.

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Posted by: Captain Unusual.9163

Captain Unusual.9163

Why does it need to be a finisher? What sort would make sense? It’s already a big Ice Field, which is crazy strong, especially with all the whirls we’re getting.

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Posted by: Bhawb.7408

Bhawb.7408

Finisher in what sense? It can’t be a combo finisher, it already leaves a field, and it already is an execution, it deals more damage than backstab under 25%.

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Posted by: Targuil.3741

Targuil.3741

I think he means finisher as in finishing downed players. The new daredevil’s elite does that.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

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Posted by: ronpierce.2760

ronpierce.2760

They need to add… a new finisher… Called… Execution finisher! Thanks, hire me. Could put it on Warrior Sword 3 as well (Execution finishers only trigger against enemies with 50% health! Who knows!)

Edit: Ohh, yeah or make Execution finishers kill downed players :P

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Posted by: Arche.7326

Arche.7326

I think he means PvP finisher, as in it instantly kills of downed enemeis. Personaly I love the idea, but it would be too strong on a 30 second cooldown. I do however think that the >25% bonus should apply to downed targets, which I forgot to test during the last BWE.

Gee, thanks, you let the reaper out of the basement.

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Posted by: ronpierce.2760

ronpierce.2760

I think he means PvP finisher, as in it instantly kills of downed enemeis. Personaly I love the idea, but it would be too strong on a 30 second cooldown. I do however think that the >25% bonus should apply to downed targets, which I forgot to test during the last BWE.

Personally, I do think it’d have been fantastic if it stomped. I mean, necromancers are already one of the worst “stompers”, so this would be kittening sweeeeet. But if they did it they’d probably kill the Cooldown… so meh. :/

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
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Posted by: Cecilia.5179

Cecilia.5179

Yeah, stomp finisher is what I meant. The character limit forced me to butcher the title. Personally, I don’t think they’d need to automatically increase the skill cooldown because saving this skill for a stomp prevents you from using it in battle until someone drops. Also, thirty seconds is usually half of a fight, so you might use it once for chill and once for kill

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Posted by: Bhawb.7408

Bhawb.7408

Except Reaper brings two ways to stomp pretty reliably.

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Posted by: ronpierce.2760

ronpierce.2760

Yeah, stomp finisher is what I meant. The character limit forced me to butcher the title. Personally, I don’t think they’d need to automatically increase the skill cooldown because saving this skill for a stomp prevents you from using it in battle until someone drops. Also, thirty seconds is usually half of a fight, so you might use it once for chill and once for kill

I’m not saying they’d need to. I’m saying they would. :P

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Posted by: Shiki.7148

Shiki.7148

Finisher in what sense? It can’t be a combo finisher, it already leaves a field, and it already is an execution, it deals more damage than backstab under 25%.

I seriously think this should have the instakill on downed players instead of the daredevils elite…but that would make it ultra op. It’s ultraop on daredevil too though.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

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Posted by: Muchacho.2390

Muchacho.2390

I think he means PvP finisher, as in it instantly kills of downed enemeis. Personaly I love the idea, but it would be too strong on a 30 second cooldown. I do however think that the >25% bonus should apply to downed targets, which I forgot to test during the last BWE.

Personally, I do think it’d have been fantastic if it stomped. I mean, necromancers are already one of the worst “stompers”, so this would be kittening sweeeeet. But if they did it they’d probably kill the Cooldown… so meh. :/

Maybe if they could make it conditional.

Something like if executioners sycthe is used as a stomp, it has x seconds extra cooldown. The x should be big enough to make it a hard choice.

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Posted by: ronpierce.2760

ronpierce.2760

I think he means PvP finisher, as in it instantly kills of downed enemeis. Personaly I love the idea, but it would be too strong on a 30 second cooldown. I do however think that the >25% bonus should apply to downed targets, which I forgot to test during the last BWE.

Personally, I do think it’d have been fantastic if it stomped. I mean, necromancers are already one of the worst “stompers”, so this would be kittening sweeeeet. But if they did it they’d probably kill the Cooldown… so meh. :/

Maybe if they could make it conditional.

Something like if executioners sycthe is used as a stomp, it has x seconds extra cooldown. The x should be big enough to make it a hard choice.

I guess that’d work. Would give a unique perspective on how to use it. Everything about it though screams that it should have this functionality to me. It’s slow, it has a decent cooldown (could easily be longer when it finishes), and it just sounds bad kitten . :P

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Posted by: Cecilia.5179

Cecilia.5179

I want to say that I can legitimately hope the devs could add something like this without nerfing the rest of the skill, but so far, I can’t. I think they should tack this feature on in one of the Beta Weekends and balance it if 30s cd proves to be too much.

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Posted by: ZDragon.3046

ZDragon.3046

I think he means PvP finisher, as in it instantly kills of downed enemeis. Personaly I love the idea, but it would be too strong on a 30 second cooldown. I do however think that the >25% bonus should apply to downed targets, which I forgot to test during the last BWE.

The thief one is on a 40 second cd so how do you feel about that ?

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Posted by: ZDragon.3046

ZDragon.3046

I like the idea but honestly i really do but part of me says I don’t want it to do this. Doing this means we have to give up something else. I think it should sit as it is.

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Posted by: SaintSnow.6593

SaintSnow.6593

lol so there’s a downstate player and i just waltz over and RS 5 on him and bam instantly dead. screw cleave, you’re dead instantly baha. The daredevils is a elite first of all, and second it has to be chained in the consecutive hits.
I mean don’t get me wrong, I’m all for this idea but it just might be over the top.

Säïnt

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Posted by: Nynuwe.5893

Nynuwe.5893

Oh man, those buffs Reaper is going to have for the next BWE better not ever get nerfed if this is what they plan to do with Daredevil.

When Revenant does better than Necro
in every playstyle imaginable,
they’ll call it a day and release HoT.

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Posted by: Lily.1935

Lily.1935

This makes sense to me. Flavor wise, its on the nose so. And its still got a rather long cast time and long cool down so I don’t see why not.

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Posted by: Rym.1469

Rym.1469

Hmm…I kinda like the idea.

What would be amazing is that if we got unique stomp animation, similar to Dhuum ban It’s pretty kitten visible and if Revenants are getting dodge fluff, why shouldn’t we get some awesome finishing animation for rolling the Reaper?

https://youtu.be/9B6bZSpQHxU

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Posted by: Krysard.1364

Krysard.1364

I think he means PvP finisher, as in it instantly kills of downed enemeis. Personaly I love the idea, but it would be too strong on a 30 second cooldown. I do however think that the >25% bonus should apply to downed targets, which I forgot to test during the last BWE.

Personally, I do think it’d have been fantastic if it stomped. I mean, necromancers are already one of the worst “stompers”, so this would be kittening sweeeeet. But if they did it they’d probably kill the Cooldown… so meh. :/

Maybe if they could make it conditional.

Something like if executioners sycthe is used as a stomp, it has x seconds extra cooldown. The x should be big enough to make it a hard choice.

For example increasing the cd to 60s, a little bit like how works RtL. Nice idea there

M I L K B O I S

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Posted by: Shiki.7148

Shiki.7148

I think he means PvP finisher, as in it instantly kills of downed enemeis. Personaly I love the idea, but it would be too strong on a 30 second cooldown. I do however think that the >25% bonus should apply to downed targets, which I forgot to test during the last BWE.

Personally, I do think it’d have been fantastic if it stomped. I mean, necromancers are already one of the worst “stompers”, so this would be kittening sweeeeet. But if they did it they’d probably kill the Cooldown… so meh. :/

Maybe if they could make it conditional.

Something like if executioners sycthe is used as a stomp, it has x seconds extra cooldown. The x should be big enough to make it a hard choice.

For example increasing the cd to 60s, a little bit like how works RtL. Nice idea there

Have to agree, this would be GREAT. And you also can not use Exec scythe to finish of the fight itself if you want to use it to finish, which means a lot of burst being gone.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

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Posted by: Vennyhedgie.5369

Vennyhedgie.5369

100% agree with this. I do like the idea of increased CD ONLY if it kills a downed player. It’s a single target attack anyway (contrary to what it may look like). It gives a choice between do I want to down this guy under 25% health with a big hit or save it for when he’s down and get him out of the way.

I mean we are THE Reaper after all, I think it’s fitting!

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Posted by: Andlat Helsonr.1284

Andlat Helsonr.1284

Should we be getting a skill on our profession mechanic that others get as their elite skill? Also. it takes 1 1/4 sec to cast executioner’s scythe, while it takes 2.75 sec to go through the chain of the thief elite skill. If they make exec. scythe take 3 sec to cast, then I wouldn’t mind the suggestion.

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Posted by: Blaine Tog.8304

Blaine Tog.8304

That… actually sounds really cool.

I main Ele and Necro, though I have an alt of each profession at level 80.
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Everything I say is only in reference to PvE and WvW.

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Posted by: Bhawb.7408

Bhawb.7408

Should we be getting a skill on our profession mechanic that others get as their elite skill? Also. it takes 1 1/4 sec to cast executioner’s scythe, while it takes 2.75 sec to go through the chain of the thief elite skill. If they make exec. scythe take 3 sec to cast, then I wouldn’t mind the suggestion.

This. I realize its really cool to see something other people get and want it, especially when it seems like so many other professions get really interesting unique mechanics, but if this was the other way around (remember torment?) we’d be having a huge hissy fit over it. That isn’t to say it shouldn’t happen, I’d like to see the CD on their elite first, but I’d be really hesitant about it.

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Posted by: Muchacho.2390

Muchacho.2390

Should we be getting a skill on our profession mechanic that others get as their elite skill? Also. it takes 1 1/4 sec to cast executioner’s scythe, while it takes 2.75 sec to go through the chain of the thief elite skill. If they make exec. scythe take 3 sec to cast, then I wouldn’t mind the suggestion.

This. I realize its really cool to see something other people get and want it, especially when it seems like so many other professions get really interesting unique mechanics, but if this was the other way around (remember torment?) we’d be having a huge hissy fit over it. That isn’t to say it shouldn’t happen, I’d like to see the CD on their elite first, but I’d be really hesitant about it.

The datamined cd was 40 seconds if i recall correctly.

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Posted by: Lily.1935

Lily.1935

Should we be getting a skill on our profession mechanic that others get as their elite skill? Also. it takes 1 1/4 sec to cast executioner’s scythe, while it takes 2.75 sec to go through the chain of the thief elite skill. If they make exec. scythe take 3 sec to cast, then I wouldn’t mind the suggestion.

This. I realize its really cool to see something other people get and want it, especially when it seems like so many other professions get really interesting unique mechanics, but if this was the other way around (remember torment?) we’d be having a huge hissy fit over it. That isn’t to say it shouldn’t happen, I’d like to see the CD on their elite first, but I’d be really hesitant about it.

Speak for yourself. I didn’t care that other professions got torment. I cared that we have so little access to it.

As for us, We haven’t gotten an new technology added to our profession. Everything we’ve gotten was already in the engine. Sure, allot of its great for us, but they haven’t pushed the boundaries of what we could do at all. They’ve been extremely safe with us. Which is bothersome when they’re taking major risks with other professions.

Edit: I’d like to correct myself. We have gotten new tech on one ability. Transfusion. Teleporting other players against their will was completely new with the Revenant and we were the first to get that.

(edited by Lily.1935)